dscm Level 1 of the Dungeon (2, -30, D:1) a +0 club (8, -42, D:1) a +0 club (10, -30, D:1) 24 stones (13, -42, D:1) a +0 ring mail (15, 17, D:1) a +0 hunting sling (32, 15, D:1) 20 stones (33, 4, D:1) 3 stones (45, 3, D:1) a +0 robe (47, 16, D:1) a +0 helmet (53, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 whip (2, -15, D:2) a +0 club (2, -12, D:2) a throwing net a +0 scale mail (3, -17, D:2) 16 poisoned needles (4, -5, D:2) a +0 flail (6, -14, D:2) 14 poisoned needles (6, 0, D:2) a +0 whip (7, 0, D:2) 25 stones (8, -23, D:2) a +0 club a stone (15, -6, D:2) 26 stones (18, -17, D:2) a +0 short sword (20, 9, D:2) a +0 club (27, -25, D:2) a +0 short sword (28, -24, D:2) a cursed -2 hunting sling (32, -25, D:2) a stone a +0 club (32, 5, D:2) a +0 whip a +0 robe (34, 5, D:2) 3 stones (38, 3, D:2) 20 arrows (39, 7, D:2) a +0 ring mail (47, -30, D:2) a +0 dagger (60, -1, D:2) a cursed -2 club Level 3 of the Dungeon (1, -3, D:3) a +4 dagger of speed a +0 scale mail (1, 1, D:3) a +0 dagger (1, 3, D:3) a +0 leather armour (2, -3, D:3) a +0 dagger (2, 1, D:3) a +0 club (13, -20, D:3) 13 stones (13, 9, D:3) a cursed -2 dagger (17, 11, D:3) a potion of degeneration (21, 14, D:3) 22 arrows (22, -8, D:3) a +0 mace a cursed +0 leather armour a +0 short sword (22, -5, D:3) a +0 scale mail (22, -2, D:3) a +0 club (22, 1, D:3) a +0 leather armour a +0 dagger (22, 12, D:3) 16 stones (23, -4, D:3) a +0 hand axe (39, -9, D:3) a +0 mace (39, -7, D:3) a +0 robe (39, -6, D:3) a +0 mace (48, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Trial and Error {Str+5 Int+4} It affects your strength (+5). It affects your intelligence (+4). (6, -9, D:4) a +0 robe (6, -4, D:4) a +0 robe a +0 scythe (7, -36, D:4) a +0 robe a +0 whip of freezing (7, -12, D:4) a +0 falchion (13, -33, D:4) a +0 club (37, -30, D:4) 15 poisoned needles (40, -46, D:4) an uncursed ring of loudness an uncursed ring of teleportation (50, -43, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (11, 14, D:5) the +1 plate armour "Sinil" {rElec rC- Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. (11, 17, D:5) a +0 robe a +0 battleaxe (12, 17, D:5) a +0 dagger a +0 leather armour (12, 18, D:5) a cursed +0 chain mail (15, 1, D:5) 21 stones (38, 27, D:5) 11 stones (45, 27, D:5) 17 stones (48, 30, D:5) a +0 club Level 6 of the Dungeon [Shop] Zin's Purification Station 2 potions of cure mutation (1500 gold) (0, 0, D:6) a +0 spear (1, -6, D:6) a +0 short sword a +0 leather armour (2, 2, D:6) a +0 leather armour a +0 trident of piercing (5, -4, D:6) a +0 robe (11, -28, D:6) 17 bolts (13, -28, D:6) 17 arrows (21, -29, D:6) a +0 shortbow 25 arrows (25, -12, D:6) a +0 hand axe (26, -15, D:6) a +0 robe a +0 dagger (27, -13, D:6) a +0 leather armour (29, -11, D:6) a +0 plate armour a +0 halberd (30, -33, D:6) 18 poisoned needles (39, -20, D:6) a +0 long sword (43, -5, D:6) a +0 whip Level 7 of the Dungeon [Shop] Vochos's Food Boutique a fruit (19 gold) a meat ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) a meat ration (65 gold) 3 fruits (58 gold) a royal jelly (26 gold) (1, -5, D:7) a throwing net (2, 2, D:7) a +0 giant club (7, 6, D:7) a +0 robe 21 arrows (9, 16, D:7) a cursed +0 leather armour (10, 8, D:7) a scroll of random uselessness (12, 7, D:7) a +0 dagger (13, 7, D:7) a +0 dagger a +0 robe (29, 10, D:7) 16 sling bullets (29, 14, D:7) a scroll of noise (29, 21, D:7) a +0 ring mail (30, 20, D:7) a +0 leather armour (30, 28, D:7) 33 sling bullets (31, 21, D:7) a +0 whip (34, 26, D:7) a cursed +0 leather armour (34, 27, D:7) 19 stones (42, 22, D:7) a +0 hunting sling (47, 2, D:7) 7 curare-tipped needles (53, -4, D:7) an arrow (54, -5, D:7) an arrow (55, -2, D:7) 24 arrows (56, -6, D:7) a +0 antimagic war axe a -1 dagger a +0 short sword a +0 shortbow 18 arrows Level 8 of the Dungeon (2, 8, D:8) a +0 long sword (2, 14, D:8) a +0 shortbow 8 arrows (4, 14, D:8) an arrow (5, 13, D:8) an arrow a +0 short sword (6, 13, D:8) a +0 whip (7, 13, D:8) a +0 short sword (8, 18, D:8) 22 arrows (9, 13, D:8) a stone (9, 14, D:8) 5 stones a +0 dagger (9, 15, D:8) a cursed -3 whip (9, 18, D:8) an uncursed staff of power (10, 15, D:8) a +0 dagger (10, 17, D:8) a +0 ring mail (11, 16, D:8) 3 stones a +0 short sword (12, 16, D:8) a +0 whip (17, 29, D:8) a +0 whip (unseen) (19, 2, D:8) the +1 trident "Jonaum" {drain, rF+ rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. (19, 7, D:8) a +0 hand axe (19, 30, D:8) a +0 flail (unseen) (21, 29, D:8) a +0 dagger (unseen) (22, 29, D:8) 4 arrows (22, 30, D:8) a +0 shortbow (unseen) (24, 27, D:8) an arrow (25, 4, D:8) a scroll of noise (25, 24, D:8) an arrow (26, 5, D:8) a +3 mace of venom Level 9 of the Dungeon (1, 1, D:9) 23 stones (2, -27, D:9) 17 arrows (11, 8, D:9) 22 stones (17, -22, D:9) 26 stones (18, -19, D:9) a +0 falchion (25, -5, D:9) a +2 dagger of chaos a +0 robe 15 arrows the human skeleton of Psyche Level 10 of the Dungeon (0, 0, D:10) 3 stones (0, 1, D:10) a stone (0, 3, D:10) a stone (0, 5, D:10) a stone (0, 6, D:10) a +0 short sword a +0 short sword a stone a kobold corpse (0, 7, D:10) a +0 dagger a +0 dagger 5 stones a kobold corpse (1, 8, D:10) a +0 short sword (2, 8, D:10) a +0 short sword a +0 blowgun 8 poisoned needles (3, 8, D:10) an inedible chunk of flesh (4, 8, D:10) 2 stones (5, 14, D:10) a +0 giant club (7, 14, D:10) a worker ant corpse (9, 8, D:10) 9 stones (15, 14, D:10) a +0 falchion (21, 12, D:10) 18 bolts (22, 14, D:10) 22 gold pieces the Ecumenical Temple