Dungeon Sprint DCSS version 0.19.1 (webtiles) character file. 13 dscm the Skirmisher (level 2, 0/21 HPs) Began as a Gargoyle Wanderer on Dec 1, 2016. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (64 turns). dscm the Skirmisher (Gargoyle Wanderer) Turns: 64, Time: 00:00:18 Health: 0/21 AC: 4 Str: 16 XL: 2 Next: 37% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . d - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Scrolls i - a scroll of blinking Potions b - 2 potions of berserk rage c - 3 potions of curing e - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles f - a bread ration Skills: + Level 5.0 Fighting + Level 0.8 Short Blades Level 1.0 Polearms + Level 2.1 Dodging + Level 4.2 Stealth Level 1.0 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the adder zombie. The adder zombie is almost destroyed. The orc wizard gestures wildly while chanting. The orc wizard blinks! The adder zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the adder zombie. You destroy the adder zombie! Your Fighting skill increases to level 5! Your Dodging skill increases to level 2! There is an open door, spattered with blood here. Things that are here: a leopard gecko corpse; a quokka corpse The orc wizard casts a spell. The orc wizard blinks! The orc wizard points at you and mumbles some strange words. You feel yourself slow down. The orc wizard hits you but does no damage. x2 You hit the orc wizard but do no damage. The orc wizard hits you with a dagger. You die... ▓+▓ ▓.▓ ▓.▓ ▓o▓ ▓@▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓)▓ ▓'▓ You could see an orc wizard. Vanquished Creatures An adder zombie (D) A leopard gecko (D) A jackal (D) 2 quokkas (D) A goblin (D) 2 kobolds (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 dagger, 2 potions of berserk rage, 3 potions of curing, a +0 robe, a potion of heal wounds, a bread ration, a potion of haste, 2 potions of magic, a scroll of blinking 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 18 | D | Reached skill level 4 in Fighting 31 | D | Noticed an orc wizard 46 | D | Reached XP level 2. HP: 5/20 MP: 2/2 59 | D | HP: 1/20 [adder zombie (1)] 60 | D | Reached skill level 5 in Fighting 64 | D | Slain by an orc wizard Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 5 | 5.0 Stealth | 4 | 4.2 Dodging | 2 | 2.1 Short Blades | | 0.8 Polearms | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 47 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 26