Dungeon Sprint DCSS version 0.19.1 (webtiles) character file. 18 dscm the Skirmisher (level 2, -1/23 HPs) Began as a Gargoyle Wanderer on Dec 1, 2016. Slain by a crimson imp (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (139 turns). dscm the Skirmisher (Gargoyle Wanderer) Turns: 139, Time: 00:00:15 Health: -1/23 AC: 8 Str: 18 XL: 2 Next: 70% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . b - +0 ring mail rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Wands a - a wand of confusion (15/48) Scrolls j - a scroll of blinking Potions c - 2 potions of curing e - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 6.8 Fighting + Level 1.1 Maces & Flails Level 3.0 Bows Level 1.0 Crossbows + Level 0.9 Armour + Level 0.2 Dodging + Level 1.1 Stealth + Level 1.1 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The adder completely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. The crimson imp closely misses you. The adder misses you. The crimson imp closely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Maces & Flails skill increases to level 1! The bat skeleton closely misses you. The bat skeleton barely misses you. The crimson imp closely misses you. You hit the bat skeleton but do no damage. The bat skeleton misses you. The bat skeleton hits you but does no damage. x2 The crimson imp barely misses you. The bat skeleton barely misses you. You closely miss the bat skeleton. The bat skeleton hits you but does no damage. x3 The crimson imp barely misses you. The bat skeleton hits you but does no damage. The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....Z@5...))...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp and a bat skeleton. Vanquished Creatures An adder (D) A leopard gecko (D) 3 goblins (D) A quokka (D) A bat (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a wand of confusion (15/48), a +0 ring mail, 2 potions of curing, a +0 club, a potion of heal wounds, a bread ration, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 9 | D | Reached skill level 5 in Fighting 98 | D | Noticed a crimson imp 111 | D | Reached skill level 6 in Fighting 111 | D | Reached XP level 2. HP: 19/22 MP: 2/2 129 | D | HP: 1/22 [adder (3)] 137 | D | Reached skill level 1 in Maces & Flails 139 | D | Slain by a crimson imp Skill XL: | 1 2 | ---------------+-------+----- Fighting | 6 | 6.8 Maces & Flails | 1 | 1.1 Bows | | 3.0 Crossbows | | 1.0 Armour | | 0.9 Dodging | | 0.2 Stealth | | 1.1 Evocations | | 1.1 Action || total -------------------------++------- Melee: Club || 66 Armor: Ring mail || 46 Dodge: Dodged || 54