Dungeon Sprint DCSS version 0.19.1 (webtiles) character file. 0 dscm the Skirmisher (level 1, 16/16 HPs) Began as a Gargoyle Wanderer on Dec 1, 2016. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). dscm the Skirmisher (Gargoyle Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 10 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . a - +2 scale mail rNeg + . . Faith . (shield currently unavailable) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles c - 27 arrows (quivered) Armour a - a +2 scale mail (worn) Scrolls k - a scroll of blinking Potions d - a potion of lignification e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 4.3 Fighting Level 1.0 Axes + Level 2.0 Bows + Level 1.0 Throwing + Level 1.1 Armour + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, dscm the Gargoyle Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓ ▓@...+ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 scale mail, a +0 shortbow, 27 arrows, a potion of lignification, a potion of curing, a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Got out of the dungeon alive.