dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a +1 rapier of venom (19, 1, D) a manual of Slings (19, 16, D) the +9 staff of Wucad Mu {channel} (19, 17, D) a crystal ball of energy (19, 33, D) the amulet of Dirghur {Gourm +Fly MP+9 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your magic capacity (+9). It lets you see invisible. It lets you fly. (20, 0, D) Lom Lobon's Catalogue of Displacement Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Lesser Beckoning Translocation 3 e - Passage of Golubria Translocation 4 f - Malign Gateway Summoning/Translocation 7 (20, 1, D) a +2 great mace of holy wrath (20, 16, D) a book of Enchantments (20, 17, D) a book of Cantrips (20, 33, D) a +2 ring mail of poison resistance (20, 36, D) a +0 dagger of distortion (unseen) (21, 0, D) a +1 robe of magic resistance (21, 5, D) a manticore corpse (skeletalised by now) (21, 11, D) a javelin (21, 16, D) an uncursed staff of conjuration (21, 17, D) a +1 war axe of distortion (21, 33, D) a +4 rod of clouds (13/13) (21, 34, D) an uncursed ring of flight (22, 0, D) an uncursed staff of power (22, 1, D) a +0 plate armour of cold resistance (22, 5, D) 4 large rocks (unseen) (22, 6, D) a +0 trident of venom a +0 robe (22, 7, D) a snapping turtle corpse (skeletalised by now) (22, 16, D) a book of Misfortune (22, 17, D) a crystal ball of energy (22, 33, D) a +0 glaive of venom (22, 34, D) 4 scrolls of enchant weapon (22, 35, D) a +2 broad axe of electrocution (unseen) (22, 36, D) a +2 hat (unseen) (22, 37, D) a +2 scimitar of flaming (unseen) (23, 0, D) a +0 leather armour (23, 1, D) a +0 rapier of holy wrath (23, 4, D) a +5 spear of pain (unseen) (23, 5, D) a +1 rapier of venom (still there?) a water nymph corpse (skeletalised by now) (still there?) (23, 6, D) a +0 rapier a +0 robe an uncursed ring of resist corrosion a merfolk corpse (skeletalised by now) (23, 7, D) a manticore corpse (skeletalised by now) (23, 16, D) a +0 shortbow of flaming (23, 17, D) an uncursed ring of resist corrosion (23, 33, D) a +0 falchion (still there?) a +1 dagger of venom (still there?) (23, 34, D) a cursed ring of loudness (23, 35, D) the +6 mace "Yvauphargh" {crush, Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). (unseen) (23, 38, D) a +2 great sword of pain (unseen) (24, 0, D) a +1 spear of venom (24, 1, D) an uncursed staff of earth (24, 3, D) a +3 trident of protection (unseen) (24, 4, D) a +0 spear (unseen) (24, 6, D) a large rock a javelin (24, 16, D) a +0 mace of protection (24, 18, D) a box of beasts (24, 33, D) a sack of spiders (24, 34, D) a +4 long sword of flaming (24, 38, D) a +4 scimitar of flaming (unseen) (24, 39, D) a +0 whip of freezing (unseen) (24, 40, D) a large rock (25, 1, D) a book of Battle (25, 4, D) a +2 lajatang of electrocution (unseen) (25, 6, D) a +1 rapier of speed a +0 robe a merfolk corpse (skeletalised by now) (25, 7, D) a +0 rapier (unseen) (25, 16, D) a +2 plate armour of poison resistance (25, 17, D) a +0 leather armour of positive energy (25, 18, D) a +2 scale mail of poison resistance (25, 33, D) a +0 shortbow of velocity (25, 34, D) an uncursed staff of power (25, 37, D) a +3 quarterstaff of protection (unseen) (25, 39, D) a +1 demon trident of freezing (unseen) (25, 40, D) 10 large rocks (unseen) (25, 41, D) a +0 great sword of electrocution a +2 ring mail of fire resistance the tengu corpse of Sojobo (26, 5, D) 2 large rocks (unseen) (26, 16, D) a +2 chain mail of fire resistance (26, 33, D) an uncursed staff of death (26, 34, D) the amulet "Raokk" {Inacc rF+ SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It lets you see invisible. (26, 38, D) a +2 vampiric battleaxe (unseen) (26, 45, D) a javelin (27, 0, D) an uncursed staff of earth (27, 1, D) a box of beasts (27, 16, D) a +4 ring of evasion the +9 mace of Integrity {flame, +Rage rN+ Int-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It protects you from negative energy. It lets you go berserk. It makes you more stealthy. (27, 17, D) the +4 scythe of Animal Spirits {slice, -Tele Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It prevents most forms of teleportation. (27, 33, D) a +1 glaive of venom (27, 40, D) a +1 vampiric lajatang (unseen) (28, 0, D) the +10 arbalest of Akekiygh {venom, Int+5} It poisons the ammo it fires. It affects your intelligence (+5). (28, 1, D) a +0 trident a fan of gales (28, 16, D) a book of Dreams (28, 17, D) a disc of storms (28, 33, D) a +4 dagger of speed (29, 0, D) a +1 pair of gloves of dexterity (29, 1, D) a phial of floods (29, 9, D) a large rock (29, 33, D) a +4 battleaxe of venom (34, 30, D) a +0 shortbow (unseen) (35, 0, D) an uncursed staff of power (35, 14, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (35, 15, D) a lamp of fire (35, 28, D) a phial of floods (35, 31, D) a +0 longbow (unseen) (36, 0, D) an uncursed staff of death (36, 1, D) a book of Annihilations (36, 3, D) a +0 mace (36, 14, D) a cursed amulet of the gourmand (36, 15, D) an uncursed ring of protection from magic the +1 leather armour "Rougoet" {-Tele rElec Dex+2 Stlth+} It affects your dexterity (+2). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. (36, 28, D) a +3 chain mail of magic resistance (36, 29, D) a +4 blowgun (36, 31, D) a +0 arbalest (unseen) (36, 38, D) 2 javelins (37, 0, D) a +0 dagger (37, 1, D) the Incunabulum of Excruciating Augmentations Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Song of Slaying Charms 2 d - Searing Ray Conjuration 2 e - Stone Arrow Conjuration/Earth 3 f - Fireball Conjuration/Fire 5 g - Bolt of Magma Conjuration/Fire/Earth 5 (37, 7, D) a +1 morningstar of pain (unseen) (37, 14, D) a +0 long sword (37, 15, D) Sif Muna's Disquisition on Intoxication and Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Dragon Form Transmutation 7 (37, 30, D) a +0 arbalest (unseen) (37, 31, D) a +0 longbow (unseen) (37, 37, D) an arrow (37, 39, D) a large rock (38, 0, D) a lamp of fire (38, 1, D) the amulet "Gusin" {Faith *Drain rElec rPois} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (38, 7, D) a +0 great mace a +0 chain mail a +0 dagger a +0 robe (38, 14, D) a book of Spatial Translocations (38, 15, D) the cursed +1 whip "Mer Topute" {slash, rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It has a curse placed upon it. (38, 18, D) a +0 long sword (38, 19, D) a +0 rapier of venom (unseen) (38, 20, D) a +0 rapier (unseen) (38, 28, D) a disc of storms (38, 29, D) the +5 war axe of the Shoals {vamp, +Blink} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you blink. (38, 30, D) a +0 arbalest (unseen) (38, 31, D) a +0 arbalest (unseen) (38, 32, D) a +0 shortbow (unseen) (38, 37, D) 2 javelins (39, 5, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. a +0 robe (39, 8, D) a +0 great mace (unseen) (39, 14, D) a +3 eveningstar of venom a +0 leather armour a book of the Dragon (39, 15, D) a +0 longbow a +0 short sword 18 arrows a +0 leather armour an uncursed staff of conjuration (39, 16, D) a +0 scimitar (unseen) (39, 17, D) a +0 scimitar (unseen) (39, 19, D) a +0 long sword a +0 leather armour a +1 war axe of venom (39, 20, D) an arrow (39, 28, D) a +0 shortbow 21 arrows the +1 scimitar "Waussupn" {slice, *Drain rN+ Int+6 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+2). It protects you from negative energy. It causes draining when unequipped. (39, 31, D) a +0 shortbow a +4 scythe of freezing 16 arrows (39, 32, D) 5 large rocks (39, 33, D) 3 large rocks (39, 35, D) 3 bolts 3 javelins 2 large rocks 16 arrows (39, 36, D) a bolt a large rock 3 arrows (39, 37, D) an arrow (39, 38, D) 2 arrows (39, 39, D) a large rock (40, 0, D) an uncursed staff of poison (40, 1, D) a +0 scimitar (40, 3, D) a +2 long sword of freezing (unseen) (40, 14, D) a +0 dagger of freezing an uncursed staff of cold (40, 19, D) a cursed -2 scimitar (unseen) (40, 28, D) a +1 halberd of distortion (40, 31, D) 3 large rocks (unseen) (40, 37, D) 3 arrows (still there?) a bolt (still there?) (40, 38, D) an arrow (41, 1, D) a +0 dagger (41, 2, D) a +3 long sword (unseen) (41, 14, D) a fan of gales (41, 15, D) a +1 vampiric spear (41, 19, D) a +0 shortbow (unseen) (41, 28, D) the cursed +0 buckler of Decompression {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (41, 32, D) a +0 arbalest (unseen) (42, 0, D) an uncursed staff of summoning (42, 1, D) an uncursed staff of energy (42, 14, D) an uncursed staff of fire (42, 15, D) an uncursed ring of poison resistance (42, 20, D) a +0 rapier (unseen) (42, 29, D) a +0 shortbow 25 arrows an uncursed staff of power (42, 38, D) an arrow (43, 15, D) a +0 pair of gloves of dexterity (43, 28, D) the Collected Works on Warped Dark Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Teleport Other Translocation 3 d - Passage of Golubria Translocation 4 (43, 31, D) a +0 spear (unseen) (44, 18, D) a +0 long sword (unseen) (44, 28, D) a +0 chain mail of fire resistance (44, 30, D) a +0 arbalest (unseen) (49, 0, D) an uncursed staff of power (49, 1, D) an uncursed amulet of the gourmand (49, 2, D) the +4 great sword of Fate {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (unseen) (49, 12, D) a cursed staff of poison (49, 24, D) a box of beasts (49, 36, D) an uncursed staff of cold (49, 37, D) a +2 great sword of slicing (50, 0, D) a +0 troll leather armour (50, 1, D) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour a +5 rapier of venom (50, 12, D) a +2 mace of draining (50, 13, D) a +0 quarterstaff of protection (50, 24, D) a +2 arbalest of velocity (50, 25, D) an uncursed staff of energy (50, 36, D) an uncursed staff of summoning (50, 41, D) a +1 scythe of protection (51, 0, D) an uncursed staff of air (51, 1, D) a book of the Warp (51, 4, D) a +0 longbow 32 arrows a +0 leather armour (51, 5, D) a +0 longbow 26 arrows a +0 leather armour (51, 7, D) a +0 rapier a +0 rapier a cursed +0 leather armour (51, 9, D) an arrow (51, 12, D) a +3 long sword of freezing (51, 13, D) an uncursed staff of summoning (51, 24, D) a +2 ring mail of fire resistance (51, 25, D) a book of Minor Magic (51, 30, D) a +0 mace (unseen) (51, 31, D) a cursed -2 flail (unseen) (51, 36, D) an uncursed ring of wizardry (51, 37, D) a +0 spear of piercing (51, 41, D) a +4 scythe of protection (52, 0, D) an uncursed staff of poison (52, 1, D) a +0 short sword a phial of floods (52, 2, D) a +0 long sword (52, 3, D) a +0 scimitar (unseen) (52, 5, D) a +0 long sword (unseen) (52, 6, D) an arrow (52, 12, D) a +1 short sword of flaming (52, 13, D) Qaukkoah's Tome of Unholy Creation Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Simulacrum Ice/Necromancy 6 c - Dragon's Call Summoning 9 (52, 25, D) a +1 troll leather armour (52, 27, D) a +0 flail (unseen) (52, 29, D) a cursed -3 war axe (52, 30, D) a +0 short sword (still there?) a +0 battleaxe (still there?) (52, 36, D) a +3 whip of venom (52, 37, D) a +2 short sword of protection (52, 39, D) a +0 trident (52, 41, D) a +3 vampiric scythe (53, 0, D) the +4 scale mail "Zizin" {rCorr} It protects you from acid and corrosion. (53, 1, D) an uncursed staff of air (53, 2, D) a +0 short sword (53, 4, D) a +0 longbow (unseen) (53, 12, D) a phial of floods (53, 13, D) a phial of floods (53, 24, D) an uncursed staff of death (53, 27, D) a +0 glaive (53, 30, D) a cursed -1 flail (53, 31, D) a +0 war axe (53, 32, D) a +0 hand axe (53, 36, D) an uncursed staff of summoning (54, 0, D) a +0 rapier (54, 1, D) a +2 leather armour of poison resistance (54, 3, D) a +3 long sword of venom (54, 4, D) a +0 long sword (unseen) (54, 12, D) the +11 shortbow "Yboghamm" {speed, *Drain rPois rN++} Attacks with this weapon are significantly faster. It protects you from poison. It greatly protects you from negative energy. It causes draining when unequipped. Cheibriados disapproves of the use of such an item. (54, 13, D) a lamp of fire (54, 25, D) a +0 leather armour of cold resistance (54, 36, D) the +7 flail of Joyful Slaughter {flame, *Drain Int+4 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+5). It causes draining when unequipped. (55, 0, D) a +1 plate armour of fire resistance (55, 1, D) a +2 long sword of holy wrath (55, 12, D) a cursed -3 ring of dexterity (55, 13, D) a cursed amulet of inaccuracy (55, 24, D) the +1 robe of the Last Ships {rPois Str-5 Dex+5} It affects your strength (-5). It affects your dexterity (+5). It protects you from poison. (58, 35, D) a +0 trident (59, 37, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (60, 37, D) the +9 hunting sling of Corporal Punishment {freeze, Int+3 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+3). (61, 2, D) a +0 arbalest (unseen) (61, 26, D) a +2 scale mail of poison resistance (61, 36, D) a +4 shortbow of freezing (61, 37, D) an uncursed staff of conjuration (62, 0, D) the +7 sceptre of Torment (62, 1, D) a +3 arbalest of velocity (62, 2, D) a +0 arbalest 16 bolts (62, 5, D) 4 bolts 2 arrows (62, 8, D) a +3 ring of dexterity (62, 16, D) an uncursed ring of poison resistance (62, 17, D) the Volume of Intoxication Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (62, 26, D) a +2 morningstar of flaming (62, 27, D) a +3 short sword of holy wrath (62, 30, D) a +0 trident (62, 36, D) the +6 flail of Somellea {flame, rPois rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It protects you from poison. (62, 37, D) a +0 great sword of slicing (62, 42, D) a +5 hand crossbow (63, 16, D) an uncursed staff of conjuration (63, 17, D) a +0 battleaxe of electrocution (63, 21, D) (unseen) (63, 26, D) a box of beasts (63, 27, D) an uncursed staff of summoning (63, 30, D) a +0 trident of venom (63, 31, D) a +0 trident 3 throwing nets (63, 36, D) a +0 war axe of chopping (63, 37, D) a +2 quarterstaff of draining (64, 1, D) a +0 arbalest (unseen) (64, 16, D) a crystal ball of energy (64, 17, D) an uncursed staff of cold (64, 26, D) a +2 scale mail of fire resistance (65, 29, D) a +1 trident of venom (65, 31, D) a +0 trident (unseen) (67, 0, D) an uncursed staff of air (68, 0, D) the +8 whip of Ashenzari's Generosity {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (69, 36, D) a Fen Folio (70, 8, D) a +3 scale mail of magic resistance (70, 36, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (71, 8, D) a +2 vampiric hand axe (71, 16, D) an uncursed amulet of faith (71, 17, D) the Catalogue of Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 (71, 26, D) an uncursed staff of wizardry (71, 27, D) a +2 ring mail of cold resistance (71, 30, D) a +0 great mace a +0 leather armour (71, 31, D) a +0 long sword (unseen) (71, 36, D) a book of the Dragon (72, 8, D) a +4 long sword of slicing (72, 16, D) a +2 robe of fire resistance (72, 17, D) a cursed -2 ring of intelligence (72, 19, D) a +0 halberd a +0 robe (72, 26, D) a +1 broad axe of freezing (72, 27, D) a +1 battleaxe of distortion (72, 30, D) a +0 great mace of protection a +0 chain mail (72, 36, D) 8 potions of haste (72, 37, D) a +2 dire flail of protection (73, 1, D) an uncursed staff of summoning (73, 16, D) an uncursed ring of protection from magic (73, 17, D) a +1 dagger of flaming (73, 26, D) a +5 hunting sling of freezing (73, 27, D) the cursed +0 robe of Ru's Condemnation {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (73, 30, D) a +2 long sword a +0 chain mail a +0 robe (73, 37, D) a +3 flail of protection (75, 1, D) an uncursed staff of conjuration