dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +4 arbalest (61, 8, D) a +1 scale mail of cold resistance (62, 0, D) a +3 rapier of venom (62, 8, D) a +2 robe of fire resistance (62, 9, D) +1 ice dragon scales (62, 11, D) a necrophage corpse a necrophage corpse (63, 0, D) an uncursed ring of fire (67, 0, D) 8 potions of haste a +4 demon trident of electrocution (69, 0, D) the +6 dire flail of Outrage {flame, +Blink MR+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you blink. (70, 9, D) an uncursed staff of death (70, 11, D) a wand of hasting (3/9) a +0 dagger a +0 robe the elf corpse of Dowan (71, 8, D) a book of Flames (71, 11, D) a +1 dagger of holy wrath a +0 robe a +0 long sword a +0 robe a +4 quarterstaff of chaos a +0 cloak the human corpse of Jessica the orc corpse of Blork the orc (71, 16, D) a +2 cloak of magic resistance (71, 17, D) a +1 dagger of venom (72, 8, D) a crystal ball of energy (72, 9, D) an uncursed ring of protection from cold (72, 10, D) a +0 scythe a +0 robe (72, 16, D) a book of Minor Magic (72, 17, D) a +1 quarterstaff of protection (73, 1, D) a +0 dagger a +4 giant club (73, 16, D) an uncursed staff of conjuration (73, 17, D) a +1 falchion of slicing (74, 1, D) a +0 dagger a +0 scale mail (75, 1, D) the +0 helmet "Kygg" {-Cast +Blink +Fly SInv} It lets you see invisible. It lets you fly. It lets you blink. It prevents spellcasting.