Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 0 dscm the Skirmisher (level 1, 16/16 HPs) Began as a Gargoyle Wanderer on Nov 30, 2016. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). dscm the Skirmisher (Gargoyle Wanderer) Turns: 1, Time: 00:00:04 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . d - +0 robe rNeg + . . Faith . (shield currently unavailable) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 24 arrows (quivered) Armour d - a +0 robe (worn) Scrolls j - a scroll of blinking Potions c - 3 potions of curing e - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 4.3 Fighting + Level 1.0 Bows + Level 1.0 Throwing + Level 3.2 Armour + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, dscm the Gargoyle Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓ +...@▓ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 shortbow, 24 arrows, 3 potions of curing, a +0 robe, a potion of heal wounds, a bread ration, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Got out of the dungeon alive.