Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 4 dscm the Magician (level 1, -1/12 HPs) Began as a Gargoyle Wanderer on Nov 30, 2016. Slain by an ooze (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:04 (23 turns). dscm the Magician (Gargoyle Wanderer) Turns: 23, Time: 00:00:04 Health: -1/12 AC: 4 Str: 13 XL: 1 Next: 70% Magic: 5/5 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 b - the Catalogue of Transmutation Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 2 c - the Disquisition on the Compass Spells Type Level a - Apportation Translocation 1 b - Teleport Other Translocation 3 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 2.9 Armour + Level 1.1 Stealth + Level 3.8 Spellcasting Level 1.0 Fire Magic Level 1.0 Ice Magic You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The ooze hits you but does no damage. You hit the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze. The ooze is severely wounded. The ooze misses you. You barely miss the ooze. The ooze is severely wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze but do no damage. The ooze is severely wounded. The ooze hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@J.....+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ooze. Vanquished Creatures 3 goblins (D) A kobold (D) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Frost, the Catalogue of Transmutation, the Disquisition on the Compass, a +0 robe, a +0 club, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 12/12 MP: 4/4 23 | D | Slain by an ooze Action || total -------------------------++------- Melee: Club || 20 Armor: Robe || 9 Dodge: Dodged || 7