Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 46 dscm the Covered (level 3, -1/20 HPs) Began as a Gargoyle Wanderer on Nov 30, 2016. Shot with an arrow by a centaur (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (214 turns). dscm the Covered (Gargoyle Wanderer) Turns: 214, Time: 00:00:19 Health: -1/20 AC: 5 Str: 14 XL: 3 Next: 68% Magic: 8/8 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 10 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 spear Armour e - a +0 robe (worn) Scrolls b - a scroll of fear l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Books d - the Disquisition on Enchantment Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 Comestibles f - a bread ration Skills: - Level 1.3 Fighting - Level 1.1 Throwing * Level 4.9 Armour * Level 3.1 Dodging - Level 1.2 Stealth - Level 4.3 Spellcasting Level 2.1 Conjurations You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal is severely wounded. The jackal misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the jackal. You kill the jackal! Your Dodging skill increases to level 3! You barely miss something. The centaur wields a shortbow. The centaur shoots an arrow. Something hits you but does no damage. You hit something but do no damage. The centaur shoots an arrow. The arrow hits you. Something hits you but does no damage. You miss something. The centaur shoots an arrow. The arrow barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something. Reactivating autopickup. You feel a bit more experienced. The centaur shoots an arrow. The arrow hits you! You die... ▓.▓ ▓.▓ ▓)▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓)▓ ▓c▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a centaur. Vanquished Creatures An orc priest (D) An orc wizard (D) An ooze (D) A giant gecko (D) A goblin (D) 2 hobgoblins (D) A jackal (D) A bat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 dagger, a scroll of fear, a +0 spear, the Disquisition on Enchantment, a +0 robe, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 12/12 MP: 4/4 42 | D | Reached XP level 2. HP: 8/16 MP: 7/7 189 | D | Noticed a centaur 203 | D | Reached XP level 3. HP: 12/20 MP: 8/8 214 | D | Shot with an arrow by a centaur Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Armour | 4 | 4.9 Dodging | 2 3 | 3.1 Fighting | | 1.3 Throwing | | 1.1 Stealth | | 1.2 Conjurations | | 2.1 Action || total -------------------------++------- Melee: Dagger || 62 Armor: Robe || 14 Dodge: Dodged || 30