Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 8 dscm the Skirmisher (level 2, -7/20 HPs) Began as a Gargoyle Wanderer on Nov 30, 2016. Splashed by a jelly's acid (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:50 (34 turns). dscm the Skirmisher (Gargoyle Wanderer) Turns: 34, Time: 00:00:52 Health: -7/20 AC: 0 Str: 16 XL: 2 Next: 8% Magic: 5/5 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . c - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: corroded, not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls k - a scroll of blinking Potions b - a potion of lignification e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books a - a book of Spatial Translocations Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 Comestibles f - a bread ration Skills: + Level 4.1 Fighting - Level 1.1 Stealth Level 1.1 Shields - Level 2.0 Spellcasting Level 3.6 Translocations Level 1.5 Air Magic You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The giant gecko misses you. The giant gecko barely misses you. The worker ant waves its antennae. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! Your Fighting skill increases to level 4! You have reached level 2! You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓s▓ ▓S▓ ▓a▓ ▓.▓ ▓.▓ ▓+▓ You could see a scorpion, a jelly, a worker ant and a ball python. Vanquished Creatures A giant gecko (D) 3 goblins (D) A hobgoblin (D) A kobold (D) 6 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Spatial Translocations, a potion of lignification, a +0 robe, a +0 club, a potion of curing, a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Banished a spatial maelstrom 8 | D | Reached skill level 2 in Fighting 14 | D | Reached skill level 3 in Fighting 25 | D | Noticed a jelly 25 | D | Noticed a scorpion 25 | D | Noticed a worker ant 32 | D | Reached skill level 4 in Fighting 32 | D | Reached XP level 2. HP: 12/20 MP: 5/5 34 | D | Splashed by a jelly's acid Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Stealth | | 1.1 Shields | | 1.1 Spellcasting | | 2.0 Translocations | | 3.6 Air Magic | | 1.5 Action || total -------------------------++------- Melee: Club || 24 Armor: Robe || 6 Dodge: Dodged || 15