dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (33, 3, D) a crocodile corpse (skeletalised by now) (33, 34, D) an uncursed staff of earth (34, 3, D) a bullfrog corpse (skeletalised by now) (34, 28, D) an uncursed staff of poison (35, 0, D) a phial of floods (35, 14, D) a +3 scimitar of protection (35, 15, D) a +1 crystal plate armour (35, 28, D) an uncursed ring of positive energy (35, 29, D) a lamp of fire (36, 0, D) a +3 scimitar of slicing (36, 1, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Cheibriados disapproves of the use of such an item. (36, 2, D) a water moccasin corpse (skeletalised by now) (36, 14, D) a book of Geomancy (36, 15, D) an uncursed staff of fire (36, 28, D) a +4 arbalest of freezing (36, 29, D) the +3 helmet "Peguopell" {Str+4} It affects your strength (+4). (37, 0, D) a book of Clouds (37, 1, D) an uncursed staff of poison (37, 3, D) a crocodile corpse (skeletalised by now) (37, 14, D) an uncursed staff of air (37, 15, D) an uncursed ring of magical power (37, 28, D) the cursed +2 short sword "Sapat" {pain, Int+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It has a curse placed upon it. (37, 29, D) a box of beasts (38, 0, D) a crystal ball of energy (38, 1, D) a book of Death a book of Fire a book of Changes a book of Geomancy a book of the Warp the Handbook of Calling and Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Fireball Conjuration/Fire 5 d - Aura of Abjuration Summoning 5 e - Poisonous Cloud Conjuration/Poison/Air 6 a wand of acid (5/15) a wand of lightning (5/15) (38, 5, D) a bullfrog corpse (skeletalised by now) (38, 6, D) a bullfrog corpse (skeletalised by now) (38, 15, D) the Handbook of the Ensnaring Blaze Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Cause Fear Hexes 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Ring of Flames Charms/Fire 7 (38, 21, D) a hornet corpse (38, 29, D) a +7 great sword of protection (39, 0, D) an uncursed staff of cold (39, 2, D) a crocodile corpse (skeletalised by now) (39, 4, D) a hydra corpse (skeletalised by now) (39, 14, D) a +2 robe of cold resistance (39, 15, D) an uncursed staff of energy (39, 19, D) a jumping spider corpse (39, 21, D) a redback corpse (39, 28, D) a book of Alchemy (39, 29, D) an uncursed staff of energy (40, 0, D) the Guide on the Quantum Birds Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Gell's Gravitas Hexes/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Tornado Air 9 (40, 1, D) an uncursed ring of protection from fire (40, 18, D) a hornet corpse (40, 21, D) a +0 hand axe a +0 robe a torpor snail corpse an entropy weaver corpse (40, 23, D) 4 inedible chunks of flesh (40, 28, D) the +5 long sword "Vagu Guo" {slice, rElec rPois rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (40, 29, D) a +1 hand axe of chopping (41, -1, D) a porcupine corpse (skeletalised by now) (41, 1, D) an uncursed staff of wizardry (41, 14, D) a +2 blowgun (41, 15, D) a +2 amulet of reflection (41, 28, D) the +6 dagger of Rutiut {drain, Fragile rElec rC+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from cold. It insulates you from electricity. It will be destroyed if unequipped. (41, 29, D) a +1 quarterstaff of protection (42, -1, D) a wolf corpse (skeletalised by now) (42, 1, D) a book of Minor Magic (42, 15, D) an uncursed staff of power (42, 28, D) a +0 leather armour of fire resistance (42, 29, D) a box of beasts (43, 14, D) Sif Muna's Handbook of the Blaze and the Escort Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Mana Viper Hexes/Summoning 5 c - Ring of Flames Charms/Fire 7 d - Malign Gateway Summoning/Translocation 7 (43, 28, D) a disc of storms (43, 29, D) the cursed +1 flail "Xuliull" {crush, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (44, 28, D) an uncursed ring of see invisible (49, 0, D) a fan of gales (49, 1, D) Wonu's Reference Book on the Helpful Arsonist Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Regeneration Charms/Necromancy 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 (49, 24, D) a +2 great mace of protection (49, 36, D) an uncursed staff of poison (50, 0, D) an uncursed staff of air (50, 1, D) a +2 scimitar of holy wrath (50, 12, D) a +2 mace of holy wrath (50, 13, D) an uncursed ring of poison resistance (50, 24, D) a +3 quarterstaff of pain (50, 25, D) an uncursed ring of protection from cold an uncursed ring of ice a +2 lightning rod (11/11) (50, 36, D) a +1 plate armour of magic resistance (51, 1, D) a book of Frost (51, 12, D) a crystal ball of energy (51, 24, D) a +2 morningstar of protection (51, 36, D) a fan of gales (51, 37, D) a +2 short sword of venom (51, 42, D) a +0 dagger a +0 robe (51, 43, D) a +1 morningstar of freezing (52, 0, D) a Grand Grimoire (52, 1, D) an uncursed staff of wizardry (52, 24, D) a +1 battleaxe of freezing (52, 43, D) the +10 war axe "Beetle's Demise" {chop, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 plate armour (53, 0, D) a +1 flail of protection (53, 1, D) an uncursed staff of summoning (53, 12, D) an uncursed staff of cold (53, 13, D) a +3 halberd of chopping (53, 24, D) a +2 hunting sling of freezing (53, 25, D) a fan of gales (53, 43, D) a +0 robe (53, 44, D) a +0 war axe a +0 plate armour (54, 0, D) a disc of storms (54, 1, D) a phial of floods (54, 13, D) the +6 war axe "Haofuvin" {distort, MR- Int+8} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+8). It affects your resistance to hostile enchantments. (54, 24, D) the amulet of Huith {Spirit Int+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+5). (54, 25, D) a +1 leather armour of fire resistance (54, 39, D) a +2 long sword of slicing (unseen) (55, 0, D) a +2 robe of magic resistance (55, 1, D) a +1 lajatang of speed (55, 12, D) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. a wand of iceblast (5/15) a wand of disintegration (7/24) (55, 13, D) an uncursed staff of wizardry (55, 24, D) the +3 shadow dragon scales "Baasonie" {rC++ MR++ Str+2 Stlth++++} It affects your strength (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you much more stealthy. (60, 41, D) a +0 scimitar (61, 0, D) an uncursed staff of poison (61, 1, D) a +0 trident a +0 chain mail (61, 2, D) a +0 dagger a +0 robe (61, 8, D) a +5 quick blade (61, 16, D) the +8 quarterstaff "Uroegis" {crush, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (61, 26, D) a +0 scimitar of freezing (61, 29, D) a +0 flail of holy wrath a +0 chain mail (61, 36, D) a +0 scimitar of protection (61, 37, D) a +2 spear of venom (61, 41, D) an uncursed staff of fire a +0 robe (62, 0, D) the +9 great sword of the Throat {pain, *Rage Str+2 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+4). It may make you go berserk in combat. (62, 1, D) a +2 hand crossbow of velocity (62, 2, D) a +0 club a +0 leather armour (62, 8, D) a lamp of fire 2 scrolls of fear 7 scrolls of fog 3 potions of berserk rage 6 potions of haste 20 stones (62, 12, D) a +0 war axe of electrocution (62, 16, D) an uncursed amulet of harm (62, 17, D) a +0 helmet of intelligence (62, 27, D) a +2 hand axe of chopping (62, 28, D) a +0 dagger a +0 robe a potion of haste (62, 37, D) a +8 blowgun (62, 41, D) a +0 club a +0 robe an uncursed amulet of faith (63, 0, D) a +4 short sword of protection (63, 2, D) a +0 club a +0 leather armour (63, 26, D) a cursed staff of energy (63, 27, D) an uncursed staff of energy (63, 28, D) a +0 dagger a +0 robe (63, 30, D) a +2 scimitar of flaming a +0 robe (63, 31, D) a +0 rapier (63, 37, D) an uncursed staff of energy (64, 16, D) the +7 short sword "Kahush" {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (64, 26, D) a +2 short sword of venom (64, 28, D) a cursed +0 long sword a +0 robe (64, 30, D) a +2 quarterstaff of chaos a +0 cloak (65, 26, D) a crystal ball of energy (65, 27, D) a +0 scythe of freezing a +0 robe (67, 0, D) a disc of storms (68, 0, D) an uncursed staff of wizardry (69, 0, D) a +2 robe of positive energy (70, 8, D) a +4 chain mail of cold resistance (70, 36, D) a cursed +0 short sword a +1 falchion of electrocution (70, 37, D) a +0 war axe a +0 chain mail a phial of floods (71, 8, D) a phial of floods (71, 12, D) a +0 dagger a +0 robe a +0 buckler (71, 16, D) a +2 leather armour of fire resistance (71, 17, D) a phial of floods (71, 20, D) a +3 great sword of holy wrath a +0 plate armour (71, 26, D) the +9 scimitar of Articulation {vamp, *Corrode +Fly rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you fly. It may corrode you when you take damage. (71, 27, D) a +0 long sword a +0 shortbow 17 arrows a +0 chain mail (71, 29, D) a +0 rapier (71, 36, D) a +6 iron rod (14/14) (71, 37, D) a +0 dagger a +0 leather armour (71, 39, D) a +0 dire flail a +0 plate armour (72, 9, D) a +0 dagger of venom (72, 16, D) a +1 chain mail of cold resistance (72, 17, D) a +4 hand crossbow (72, 19, D) a +0 arbalest (unseen) (72, 20, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail (72, 21, D) 4 bolts (72, 27, D) the +2 plate armour of Vete {rPois MP+9} It protects you from poison. It affects your magic capacity (+9). (72, 28, D) a +0 rapier a +0 ring mail (72, 36, D) a +0 dagger a +0 robe +1 swamp dragon scales (72, 37, D) a +0 dagger a +0 robe (72, 38, D) a +0 club a +0 leather armour (72, 39, D) a +0 dagger a +0 robe (73, 1, D) a +0 dagger a +0 robe the +1 helmet "Ciubam" {rF- rC++ Stlth+} It makes you vulnerable to fire. It greatly protects you from cold. It makes you more stealthy. (73, 16, D) a +2 blowgun (73, 17, D) a +3 scimitar of electrocution (73, 19, D) a +0 glaive a +0 plate armour (73, 26, D) an uncursed staff of death (73, 27, D) a +0 rapier the +6 halberd of Immorality {chop, +Inv MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. (73, 29, D) a +0 short sword (unseen) (73, 36, D) a +1 iron rod (9/9) (73, 37, D) a +0 flail a +3 broad axe of electrocution (74, 29, D) a +0 rapier (unseen)