Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 0 dscm the Twirler (level 1, 18/18 HPs) Began as a Deep Dwarf Wanderer on Nov 29, 2016. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). dscm the Twirler (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:10 Health: 18/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 quarterstaff (weapon) d - a +0 dagger Armour c - a +0 robe (worn) Wands e - a wand of heal wounds (5/9) Scrolls k - a scroll of blinking Potions b - 3 potions of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 3.6 Staves + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, dscm the Deep Dwarf Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * , * * * ▓+▓, ,* ▓.▓, ▓.▓ * ▓.▓ * ▓@▓, , ▓▓▓* * There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 quarterstaff, 3 potions of curing, a +0 robe, a +0 dagger, a wand of heal wounds (5/9), a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Got out of the dungeon alive.