Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 0 dscm the Charlatan (level 1, 19/19 HPs) Began as a Deep Dwarf Wanderer on Nov 29, 2016. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). dscm the Charlatan (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:07 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Wands d - a wand of random effects (15/48) f - a wand of heal wounds (5/9) Scrolls b - a scroll of fear m - a scroll of blinking Potions c - a potion of lignification h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Comestibles g - a bread ration Skills: + Level 1.7 Fighting Level 1.7 Staves + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.6 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, dscm the Deep Dwarf Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You can't go down here! Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! *, ,* ,* * ,▓+▓ * ▓.▓ * ,* ▓.▓ * * ,▓.▓ ,,▓@▓ * * ▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +2 dagger, a scroll of fear, a potion of lignification, a wand of random effects (15/48), a +0 robe, a wand of heal wounds (5/9), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 1 | D | Got out of the dungeon alive.