Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 5 dscm the Changer (level 1, -1/22 HPs) Began as a Deep Dwarf Wanderer on Nov 29, 2016. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:03 (52 turns). dscm the Changer (Deep Dwarf Wanderer) Turns: 52, Time: 00:01:04 Health: -1/22 AC: 2 Str: 18 XL: 1 Next: 66% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), lethally poisoned (-1 -> -4), non-regenerating, very quick, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Wands e - a wand of heal wounds (5/9) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 b - Sif Muna's Guide on Bewitchment Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 Comestibles f - a bread ration m - 2 chunks of flesh Skills: - Level 0.2 Maces & Flails * Level 0.7 Dodging - Level 4.3 Stealth Level 1.1 Shields Level 1.7 Charms Level 1.1 Necromancy Level 4.5 Transmutations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion closely misses you. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. You sock the scorpion! The scorpion is almost dead. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The hound pauses to sniff the ground. You barely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You closely miss the scorpion. The scorpion is almost dead. You die... * ▓.▓ * , ,▓.▓ , ▓.▓ * * ▓'▓ , ▓)▓ *,* ▓.▓ ▓.▓ , ,▓.▓ , , ▓@▓ * * ▓s▓ ,*,▓Z▓ * * *, ▓h▓ * ▓h▓ ▓S▓ , ,▓.▓ * ▓+▓ , You could see a scorpion, a hound, an adder, a jackal and a bat skeleton. Vanquished Creatures A ball python (D) A goblin (D) A hobgoblin (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Necromancy, Sif Muna's Guide on Bewitchment, a +0 robe, a +0 club, a wand of heal wounds (5/9), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 4 | D | Identified Sif Muna's Guide on Bewitchment 35 | D | Noticed a scorpion 35 | D | Noticed a hound 51 | D | HP: 1/22 [poisoned by a scorpion] 52 | D | Succumbed to a scorpion's poison Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.3 Maces & Flails | | 0.2 Dodging | | 0.7 Shields | | 1.1 Charms | | 1.7 Necromancy | | 1.1 Transmutations | | 4.5 Action || total -------------------------++------- Melee: Club || 36 Use: Potion || 1 Armor: Robe || 6 Dodge: Dodged || 19