Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 81 dscm the Prestidigitator (level 4, 0/60 HPs) Began as a Deep Dwarf Wanderer on Nov 29, 2016. Slain by a crimson imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:51 (140 turns). dscm the Prestidigitator (Deep Dwarf Wanderer) Turns: 140, Time: 00:00:52 Health: 0/60 AC: 2 Str: 21 XL: 4 Next: 19% Magic: 5/10 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 11 (13) Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), non-regenerating, very quick, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Scrolls l - a scroll of blinking Potions b - a potion of lignification c - 2 potions of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles g - a bread ration Skills: * Level 2.5 Fighting * Level 2.8 Armour * Level 3.4 Dodging - Level 1.0 Unarmed Combat - Level 1.0 Spellcasting Level 2.1 Necromancy Level 1.7 Fire Magic * Level 8.9 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History You thump the orc! You kill the orc! The crimson imp blinks! You miss the quasit. The crimson imp blinks! The quasit barely misses you. The quasit claws you. The quasit misses you. You hit the quasit. The quasit is lightly wounded. The quasit barely misses you. The quasit claws you but does no damage. The quasit closely misses you. You barely miss the quasit. The quasit is lightly wounded. The quasit bites you. You feel clumsy. The quasit claws you but does no damage. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...(§...5@5Y...+ _ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ * ,, , , , *, * * * * ** * , + ,, * * * , , , , * * * * , ,, , You could see a sky beast, a quasit and a crimson imp. Vanquished Creatures A centaur (D) An orc (D) 2 hobgoblins (D) 2 bats (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Necromancy, a potion of lignification, 2 potions of curing, a +0 robe, a +0 club, a wand of heal wounds (5/9), a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 13 | D | Reached skill level 3 in Evocations 19 | D | Reached skill level 4 in Evocations 129 | D | Noticed a centaur 129 | D | Noticed a crimson imp 129 | D | Noticed a quasit 129 | D | Noticed a sky beast 136 | D | Killed a centaur 136 | D | Reached skill level 8 in Evocations 136 | D | Reached XP level 2. HP: 2/27 MP: 4/7 136 | D | Reached XP level 3. HP: 3/33 MP: 4/8 136 | D | Reached XP level 4. HP: 4/40 MP: 5/10 140 | D | HP: 3/60 [quasit (1)] 140 | D | Slain by a crimson imp Skill XL: | 1 | ---------------+----+----- Evocations | 8 | 8.9 Fighting | 2 | 2.5 Armour | 2 | 2.8 Dodging | 3 | 3.4 Unarmed Combat | | 1.0 Spellcasting | | 1.0 Necromancy | | 2.1 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 24 | 4 || 28 Use: Potion | 1 | || 1 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 12 | 4 || 16