dscm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -3, D:1) a +0 short sword (2, -4, D:1) a +0 club (8, 17, D:1) a +0 club (10, 17, D:1) a +0 robe (12, 19, D:1) a +0 club (13, 12, D:1) a +0 hand axe (13, 13, D:1) a +0 leather armour (14, 17, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Ocwanwai {*Tele +Fly rPois MR+++ Stlth+} (3480 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. the +1 ring mail "Xaurun" {rPois Str-4 Int+9 Stlth+} (3350 gold) It affects your strength (-4). It affects your intelligence (+9). It protects you from poison. It makes you more stealthy. the +1 robe of the Eight Boll Weevils {rN+ MR- Str+3} (1900 gold) It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. the +3 mace "Wiheos" {vamp, *Contam +Rage SInv} (3310 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you see invisible. It lets you go berserk. It causes magical contamination when unequipped. (1, 0, D:2) a +0 club (34, 16, D:2) a +0 leather armour (36, 26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 sling bullets a frilled lizard corpse (10, 16, D:3) 2 fruits (10, 18, D:3) 15 stones (13, 8, D:3) a scroll of blinking (15, 1, D:3) an adder corpse (15, 9, D:3) 21 bolts (16, 12, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +1 ring mail of magic resistance (4, -4, D:4) a +0 club (unseen) (5, -3, D:4) a +0 short sword (unseen)