dscm the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 8, D) an uncursed staff of cold (62, 0, D) a phial of floods (62, 1, D) the ring of the Median {Ice Int+6} [ring of ice] It enhances your ice magic. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (62, 4, D) a hell hound corpse (62, 8, D) a book of Battle (62, 9, D) a tomahawk (still there?) a +0 trident (still there?) (63, 0, D) a book of the Tempests (63, 8, D) a +0 trident (63, 11, D) a +3 rapier of speed (unseen) (63, 12, D) a tomahawk (67, 0, D) a +3 leather armour of poison resistance (68, 0, D) an arrow the Papyrus of Noxious Stones Spells Type Level a - Passwall Transmutation/Earth 2 b - Olgreb's Toxic Radiance Poison 4 c - Petrify Transmutation/Earth 4 (68, 1, D) a +0 shortbow a +0 long sword 13 arrows a +0 leather armour (68, 2, D) a +0 short sword (68, 3, D) an arrow (73, 1, D) a +0 shortbow (73, 2, D) the +11 shortbow of Indignation {freeze, rPois MR- SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. 20 arrows (74, 2, D) a +0 shortbow 21 arrows (74, 4, D) 5 arrows