dscm Level 1 of the Dungeon (0, 1, D:1) a +0 club (0, 2, D:1) a +0 short sword (0, 4, D:1) a stone (0, 5, D:1) a stone (0, 6, D:1) a stone (0, 7, D:1) a stone (1, -7, D:1) 18 sling bullets (16, -10, D:1) 11 stones (20, 21, D:1) 13 stones (21, 35, D:1) a +0 dagger (22, 16, D:1) a +0 dagger (24, 9, D:1) a +0 mace (25, 30, D:1) a +0 dagger (26, 27, D:1) 20 arrows (27, 17, D:1) a +0 robe (33, 8, D:1) a +0 club (33, 14, D:1) a +0 hand axe (37, 18, D:1) 29 stones (45, 13, D:1) 25 stones (47, 21, D:1) a +0 club (49, 2, D:1) a hobgoblin corpse (skeletalised by now) (49, 3, D:1) a +0 club (50, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (2, 9, D:2) a +0 leather armour (6, 9, D:2) a scroll of identify (9, 17, D:2) a cursed +0 pair of boots (15, 19, D:2) a scroll of amnesia (15, 25, D:2) a +0 cloak (19, 8, D:2) a quokka corpse (21, 7, D:2) a dart slug corpse (22, 4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (22, 5, D:2) a hobgoblin skeleton (22, 6, D:2) a +0 club 34 stones a +0 dagger a +0 hunting sling a quokka corpse (skeletalised by now) (23, 6, D:2) a +0 dagger a +0 club (24, 3, D:2) 10 gold pieces (24, 5, D:2) an adder skeleton