Dungeon Crawl Stone Soup version 0.19.0-22-gd96e5fe (webtiles) character file. 0 dscm the Charmwright (level 1, -8/14 HPs) Began as an Octopode Skald on Nov 18, 2016. Mangled by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (32 turns). dscm the Charmwright (Octopode Skald) Turns: 32, Time: 00:00:53 Health: -8/14 AC: 1 Str: 11 XL: 1 Next: 10% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) (no ring) @: infused A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - a bread ration Skills: + Level 2.0 Fighting + Level 2.0 Axes + Level 1.5 Dodging + Level 2.0 Spellcasting + Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the bat! You kill the bat! A kobold comes into view. Found a robe. You see here a bat corpse. Found a club. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 13 gold pieces and a dagger. A worm comes into view. You hit the worm. Your grab misses the worm. You squeeze the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the worm. Your grab misses the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You die... #. .. ##. #.. ######.# ...##.## #####.##..##..## #.......@.$)...# #.###.##.w##.... #.##...# # #.......# ####...... #....... #..##.### .... .# You could see a worm. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 32 | D:2 | Mangled by a worm Action || total -------------------------++------- Melee: Hand axe || 3 Tentacles || 1 Cast: Infusion || 2 Dodge: Dodged || 1