dscm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 26, D:1) 20 stones (8, 8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (8, 10, D:1) a +0 dagger (9, 6, D:1) a stone (14, 2, D:1) a rat corpse (skeletalised by now) (17, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 35, D:1) a +0 robe (22, -2, D:1) a leopard gecko corpse (skeletalised by now) (23, 0, D:1) a bat corpse (skeletalised by now) (35, 17, D:1) 9 bolts (37, 24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (6, 9, D:3) a bread ration (8, -1, D:3) a +0 club a +0 hunting sling 6 stones (8, 1, D:3) a +0 dagger a +0 leather armour (8, 2, D:3) 3 stones (8, 21, D:3) a cursed -3 club (12, 21, D:3) 23 stones (16, 10, D:3) 6 stones (19, 4, D:3) a quokka corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (0, 13, D:4) 18 gold pieces (2, 1, D:4) a cursed +0 ring mail (6, -3, D:4) a potion of heal wounds (7, 5, D:4) a potion of beneficial mutation (24, 16, D:4) 22 stones