dscm the Dungeon (0, 0, D) an arrow (1, -5, D) a +0 rapier (1, 27, D) a +3 ring of intelligence (1, 28, D) a book of Beasts (1, 29, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (2, -6, D) a +0 scimitar a +0 scale mail (2, -5, D) a +0 long sword a +2 plate armour of magic resistance (2, -3, D) a +3 spear of venom a +0 long sword a +0 ring mail (2, -2, D) a +0 rapier a +0 rapier a cursed +0 leather armour a +2 scimitar of protection (2, -1, D) a +0 rapier (2, 9, D) an uncursed staff of poison (2, 10, D) a +4 arbalest of freezing (2, 11, D) an uncursed amulet of rage (2, 27, D) a +3 great mace of crushing (2, 28, D) a +0 buckler of poison resistance (2, 29, D) a disc of storms (3, -9, D) the Volume of Fire and Clay Spells Type Level a - Inner Flame Hexes/Fire 3 b - Leda's Liquefaction Hexes/Earth 4 c - Statue Form Transmutation/Earth 6 d - Ring of Flames Charms/Fire 7 (3, -8, D) a +0 ring mail (3, -7, D) an uncursed staff of summoning (3, -5, D) an arrow a +1 vampiric falchion a +0 leather armour (3, -4, D) a +0 short sword (3, -1, D) a +0 rapier a +0 rapier a +0 leather armour a +0 quick blade a +0 quick blade a +0 leather armour (3, 1, D) a +0 long sword (unseen) (3, 10, D) a +5 flail of protection (3, 11, D) a +0 short sword of speed (3, 27, D) a +0 broad axe of electrocution (3, 28, D) the +0 war axe "Q" {holy, rC+ Str+3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from cold. It lets you see invisible. (3, 29, D) a book of Spatial Translocations (4, -21, D) a +5 triple sword (unseen) (4, -20, D) a +5 lajatang (4, -19, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -9, D) a book of Conjurations (4, -8, D) a +2 robe of cold resistance (4, -7, D) a +2 glaive of protection (4, -6, D) a +0 shortbow a +0 dagger 9 arrows a +0 leather armour (4, -4, D) a +0 dagger a +0 leather armour the cursed ring of Tuxoitet {MR+ EV-3 Str+4} [ring of evasion] It affects your evasion (-3). It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (4, -3, D) a +2 long sword of holy wrath a +0 buckler (4, -2, D) a +0 rapier (unseen) (4, 9, D) a Necronomicon (4, 10, D) a sack of spiders (4, 11, D) the +6 chain mail of Crawling {rPois rC+++ Int+3} It affects your intelligence (+3). It renders you almost immune to cold. It protects you from poison. (4, 27, D) an uncursed staff of air (4, 29, D) a box of beasts (5, -21, D) a +5 quick blade a +5 rapier a +5 dagger (5, -20, D) a +5 giant spiked club (unseen) (5, -19, D) a +5 bardiche (unseen) (5, -18, D) a +5 executioner's axe (unseen) (5, -16, D) a +3 large shield (unseen) (5, -15, D) a +5 crystal plate armour (unseen) (5, -8, D) a +0 dagger (5, -7, D) a +0 short sword a +0 chain mail a +0 long sword (5, -5, D) a +0 dagger a cursed +0 leather armour (5, -3, D) a +0 short sword a +0 chain mail a +0 long sword a +1 ring mail of magic resistance (5, -2, D) an arrow (5, 9, D) an uncursed ring of protection from fire (5, 10, D) a +5 vampiric halberd (5, 11, D) a +2 leather armour of magic resistance (5, 27, D) a +0 trident of pain (5, 28, D) a +10 blowgun (5, 29, D) a +2 vampiric trident (6, -9, D) a +3 leather armour of positive energy (6, -8, D) a +0 short sword a +0 scale mail a disc of storms (6, -7, D) the +7 ring mail "Hero's Friend" {MR+ MP-9 Slay+3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It makes you more stealthy. (6, -6, D) a cursed staff of cold a +0 shortbow 10 arrows a +0 leather armour (6, -3, D) 3 arrows a +6 rod of shadows (13/13) an uncursed amulet of regeneration (6, 10, D) a +1 hand axe of electrocution (6, 11, D) a fan of gales (6, 27, D) a sack of spiders (6, 28, D) an uncursed amulet of regeneration (6, 32, D) a +0 vampiric scythe (7, -8, D) a Necronomicon (7, -7, D) a +0 rapier a +0 rapier a +0 leather armour 2 potions of haste the Volume of Attacks and Contamination Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Cold Conjuration/Ice 6 (7, -6, D) a +0 long sword a +2 robe of magic resistance (7, -5, D) a +0 rapier (7, -4, D) an arrow (7, -3, D) 4 arrows (7, 9, D) a +4 hunting sling of velocity (7, 10, D) a book of Death (7, 11, D) a book of Clouds (7, 14, D) +0 shadow dragon scales (7, 27, D) a +1 leather armour of fire resistance (7, 29, D) a +0 trident a +2 robe of magic resistance the amulet of the Fortune-Teller {RegenMP Int+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+5). (7, 32, D) a +2 scythe of freezing a +0 battleaxe a +4 shortbow of freezing (7, 33, D) a +2 vampiric scythe (8, -5, D) a +0 long sword a +0 ring mail (8, -4, D) 3 arrows a +0 short sword a +0 chain mail (8, 9, D) a +6 rapier of holy wrath (8, 10, D) the +2 hunting sling of Earthquakes {velocity, +Fly Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It lets you fly. (8, 11, D) a +2 mace of protection (8, 27, D) a +0 long sword of draining (8, 28, D) an uncursed staff of conjuration the +3 plate armour of Noon {rF+ MR+ Str+9 Dex-4} It affects your strength (+9). It affects your dexterity (-4). It protects you from fire. It affects your resistance to hostile enchantments. an uncursed amulet of guardian spirit the ring of the Median {rN+ SInv Stlth-} [ring of loudness] It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (8, 29, D) a +0 trident a +0 halberd of protection (8, 33, D) a +1 scythe of flaming (9, -9, D) an uncursed staff of fire (9, -5, D) 3 arrows (9, 9, D) a +3 trident of protection (9, 11, D) a +1 falchion of holy wrath (9, 27, D) a book of Necromancy (9, 28, D) a disc of storms (9, 29, D) the +0 ring mail of Divine Intervention {rPois rC+} It protects you from cold. It protects you from poison. (9, 32, D) a +1 scythe of pain (9, 33, D) a +0 glaive (10, -7, D) a disc of storms (10, -5, D) a +0 longbow 9 arrows a +0 leather armour (10, 9, D) an uncursed ring of wizardry (10, 10, D) an uncursed ring of see invisible (10, 11, D) the +1 morningstar of Malaise {crush, +Inv Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you turn invisible. (10, 28, D) a cursed staff of fire (10, 29, D) a +2 hand crossbow of freezing (10, 42, D) a +1 plate armour of poison resistance a hell hound corpse (skeletalised by now) (11, -22, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -19, D) a disc of storms (11, -18, D) an uncursed ring of flight (11, -17, D) an uncursed staff of energy a crystal ball of energy (11, -9, D) a +0 long sword (11, -8, D) a +0 rapier (11, 9, D) a Fen Folio (11, 10, D) a phial of floods (11, 11, D) an uncursed staff of air (11, 27, D) a disc of storms (11, 28, D) a +0 flail of crushing (11, 36, D) the +9 arbalest "Zeod" {velocity, rPois Stlth+} Any bolt fired from it inflicts extra damage. It protects you from poison. It makes you more stealthy. (12, -22, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (12, -9, D) the +5 scale mail "Oguylum" {MR+ Regen+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (12, -8, D) an uncursed staff of summoning (12, 9, D) a book of Minor Magic (12, 10, D) a +5 blowgun (12, 11, D) a +4 flail of crushing (12, 27, D) a +2 plate armour of poison resistance (12, 28, D) the ring of Goejig {Wiz *Corrode Str+7} [ring of wizardry] It improves your spell success rate. It affects your strength (+7). It may corrode you when you take damage. (12, 29, D) the amulet "Boehem" {Faith rElec Str+3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It insulates you from electricity. It makes you more stealthy. (12, 34, D) a +0 scythe of slicing (13, -9, D) a +1 hand crossbow of flaming (13, -7, D) a +3 scale mail of magic resistance (13, 9, D) the +0 short sword of the Hall of Blades {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (13, 10, D) a +2 dagger of venom (13, 11, D) an uncursed staff of wizardry (13, 27, D) a disc of storms (13, 28, D) a +3 quarterstaff of protection (13, 29, D) the Grimoire of the Frostbite and Flight Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Lightning Bolt Conjuration/Air 5 d - Deflect Missiles Charms/Air 6 (14, 9, D) an uncursed amulet of regeneration (14, 10, D) a cursed ring of poison resistance (14, 11, D) an uncursed staff of cold (15, 27, D) an uncursed ring of fire (15, 28, D) a manual of Staves (15, 29, D) a book of Misfortune (18, -5, D) the +5 triple sword of Excruciating Pain {venom, +Rage MP-9 Int-5 SInv} It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your magic capacity (-9). It lets you see invisible. It lets you go berserk. (20, -22, D) a +1 shortbow of freezing (20, -6, D) the ring "Lolotor" {-Tele rC+ Dex+4 Slay+3} [ring of protection from cold] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It prevents most forms of teleportation. (20, -2, D) a +2 halberd of venom (20, 9, D) a +0 short sword of venom (20, 10, D) a +1 crystal plate armour (21, -23, D) a +2 plate armour of cold resistance (21, -22, D) a +2 broad axe of venom (21, -7, D) a +1 longbow of freezing (21, -6, D) a +2 rapier of holy wrath (21, 10, D) a Grand Grimoire (22, -23, D) the cursed +0 chain mail of the Enchanted Forest {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (22, -22, D) a fan of gales (22, -7, D) a +0 long sword of pain (22, 9, D) an uncursed ring of stealth (22, 10, D) a +2 scale mail of magic resistance (22, 11, D) a cursed staff of energy (23, -23, D) the +9 plate armour of Gravitas {Dex+3} It affects your dexterity (+3). (23, -22, D) a +0 whip (23, -6, D) a box of beasts (23, -1, D) a +1 antimagic great mace a +0 leather armour a +2 halberd of venom (23, 1, D) a +5 halberd of venom (23, 5, D) an arrow (23, 9, D) a +4 flail of protection (23, 10, D) a +6 trident (23, 11, D) a fan of gales (24, -23, D) a sack of spiders (24, -18, D) a +0 mace a +0 robe (24, -16, D) a cursed -1 whip a +0 robe (24, -7, D) a book of Burglary (24, -6, D) a +2 plate armour of poison resistance (24, -5, D) a +0 long sword (still there?) a cursed amulet of inaccuracy (still there?) (24, -2, D) a +6 dire flail of holy wrath (24, -1, D) a +0 long sword (still there?) a +1 halberd of flaming (still there?) (24, 0, D) a +0 short sword a +0 chain mail (24, 9, D) an uncursed ring of flight (24, 10, D) the cursed +0 scale mail "Tasur" {Stlth+} It makes you more stealthy. It has a curse placed upon it. (24, 11, D) an uncursed ring of wizardry (25, -23, D) a book of Cantrips (25, -18, D) a +3 scimitar of protection a cursed +0 robe (25, -17, D) a +0 robe (25, -16, D) a +0 flail (25, -14, D) a +0 hand axe a +0 robe (25, -7, D) a sack of spiders (25, -6, D) a +1 cloak of invisibility (25, -5, D) a +0 long sword (25, -4, D) a +2 long sword of holy wrath (unseen) (25, -2, D) a +0 rapier (unseen) (25, -1, D) a cursed -1 short sword an uncursed ring of poison resistance a +0 trident of protection (25, 0, D) 2 arrows (25, 9, D) a +2 spear of piercing (25, 10, D) the +1 robe of the Fifty Stars {rF+ rN+ Dex+3 Slay+3 Stlth+} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from negative energy. It makes you more stealthy. (25, 11, D) an uncursed staff of energy (26, -23, D) a fan of gales (26, -18, D) a +2 vampiric long sword (26, -17, D) a cursed +0 whip a +0 robe (26, -7, D) a fan of gales (26, -6, D) a +0 dagger (26, -5, D) a fan of gales (26, -3, D) a cursed -2 long sword (unseen) (26, -2, D) a +0 short sword (unseen) (26, 0, D) a +0 short sword (26, 10, D) a +2 arbalest of freezing (26, 11, D) a -1 rod of clouds (12/12) (26, 36, D) a +2 great sword of flaming (unseen) (27, -23, D) a +0 spear (27, -22, D) a +2 leather armour of poison resistance (27, -7, D) a +0 short sword (27, -6, D) a +0 shortbow a +3 broad axe of flaming 15 arrows a +0 leather armour a +0 short sword (27, -2, D) a +3 glaive of protection (27, -1, D) a cursed -2 short sword (unseen) (27, 9, D) a crystal ball of energy (27, 10, D) a +0 halberd of flaming (27, 11, D) a +2 quarterstaff of protection (27, 31, D) a +2 great sword of flaming (unseen) (27, 35, D) a hell hound corpse (28, -23, D) a +3 mace of holy wrath (28, -22, D) a +2 antimagic trident (28, -7, D) an uncursed staff of poison (28, -6, D) a box of beasts (28, 9, D) the +5 chain mail of Lipyifaok {*Contam +Fly rPois} It protects you from poison. It lets you fly. It causes magical contamination when unequipped. (28, 10, D) an uncursed staff of wizardry (28, 11, D) a +1 scimitar of draining (28, 32, D) a +2 great sword of flaming (unseen) (28, 35, D) a +1 great sword of flaming (unseen) (29, -23, D) a +1 chain mail of fire resistance (29, -22, D) a book of Unlife (29, -6, D) an uncursed staff of air (29, -3, D) a +0 scimitar (unseen) (29, 6, D) a +0 longbow (unseen) (29, 9, D) a +2 dagger of holy wrath (29, 10, D) a +0 hand crossbow of velocity (29, 31, D) +0 fire dragon scales (unseen) (30, -23, D) an uncursed ring of stealth (30, -7, D) a book of Enchantments (30, -6, D) a disc of storms (30, 9, D) a box of beasts (30, 10, D) a +1 ring mail of fire resistance (30, 30, D) a hell hog corpse (30, 31, D) a +0 great sword of flaming (unseen) (30, 32, D) +0 fire dragon scales (unseen) (31, -1, D) a +5 quick blade (unseen) (31, 30, D) a +0 scimitar of flaming (unseen) (32, 31, D) a +2 great sword of flaming (unseen) (32, 32, D) a hell hog corpse (32, 33, D) a hell hound corpse (33, 29, D) a +0 scimitar of flaming (33, 30, D) a +1 scimitar of flaming (still there?) a hell hog corpse (still there?) (33, 31, D) a +2 great sword of flaming (35, -23, D) an uncursed staff of earth (35, 5, D) an uncursed staff of wizardry (36, -23, D) an uncursed amulet of regeneration (36, -9, D) a +4 scale mail of fire resistance (36, -8, D) a box of beasts (36, 5, D) an uncursed staff of earth (36, 10, D) a +0 scimitar (unseen) (37, -23, D) a +10 blowgun (37, -9, D) the +7 rapier of Ikub {elec, *Drain +Blink rF+ Str+2 Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (-4). It protects you from fire. It lets you blink. It causes draining when unequipped. (37, -8, D) an uncursed staff of poison (37, -4, D) +0 shadow dragon scales (37, 5, D) a +0 cloak of magic resistance (37, 6, D) a book of Enchantments (38, -23, D) a +0 dagger (38, -22, D) the +2 triple crossbow of Sin {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (38, -21, D) a +0 long sword the +0 robe "Fiumeump" {*Drain Str+8 Int+2} It affects your strength (+8). It affects your intelligence (+2). It causes draining when unequipped. (38, -18, D) a +0 scimitar (38, -17, D) a +1 dire flail of protection (38, -9, D) an uncursed ring of see invisible (38, -8, D) the Incunabulum of Gliding Transformation Spells Type Level a - Static Discharge Conjuration/Air 3 b - Alistair's Intoxication Transmutation/Poison 5 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 (38, 5, D) a +0 short sword (38, 6, D) a +0 chain mail a +1 trident of flaming a book of Geomancy (38, 8, D) a +0 long sword (38, 11, D) a +0 rapier a +0 rapier a +0 leather armour (38, 16, D) a +0 long sword (39, -22, D) the Catalogue of Black Magic and Lightness Spells Type Level a - Vampiric Draining Necromancy 3 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 (39, -20, D) a +0 dagger a +0 shortbow 24 arrows a +0 leather armour (39, -19, D) a +0 long sword (39, -18, D) a +1 glaive of flaming (39, -17, D) a +0 rapier a +0 rapier the +0 chain mail "Tixoejef" {Regen+ rCorr} It increases your rate of regeneration. It protects you from acid and corrosion. a +2 flail of venom (39, -9, D) an uncursed staff of death (39, -8, D) a book of Flames (39, 5, D) a +0 short sword (39, 11, D) a +0 dagger (39, 12, D) a +0 short sword (unseen) (40, -20, D) a +0 short sword a +0 chain mail (40, -18, D) a +0 long sword of slicing (40, -17, D) a +0 dagger a +0 leather armour (40, -9, D) a book of Ice (40, 9, D) a +0 dagger a +0 leather armour (40, 10, D) a +0 rapier a +0 rapier a +0 leather armour (40, 12, D) a +2 rod of inaccuracy (11/11) an uncursed ring of protection from magic a +3 iron rod (12/12) the ring "Soeriato" {Fire rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. the amulet "Izosuzok" {Spirit Str+4 Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your dexterity (+4). a +3 ring of dexterity a +0 long sword (41, -23, D) a +2 ring mail of poison resistance (41, -19, D) a +0 scimitar a +0 shortbow 23 arrows (41, -9, D) an uncursed staff of cold (41, -8, D) a +2 plate armour of magic resistance (41, 5, D) a cursed staff of fire (41, 6, D) an uncursed staff of earth (41, 10, D) a cursed -1 long sword (unseen) (41, 11, D) a +2 halberd of pain a +0 leather armour (41, 12, D) a +4 dagger of flaming a +0 ring mail (41, 14, D) a +0 shortbow (unseen) (42, -23, D) a +0 leather armour (42, -22, D) a phial of floods (42, -16, D) a +0 dagger of venom (42, 6, D) a +0 rapier (43, -22, D) an uncursed staff of summoning (43, -8, D) an uncursed staff of summoning (43, 5, D) a box of beasts (44, -9, D) a box of beasts (44, -8, D) the Guide on Hurtful Necromancy Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Conjure Flame Conjuration/Fire 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Agony Necromancy 5 (44, 5, D) the +1 leather armour of the Saviour {Int+3} It affects your intelligence (+3). (44, 6, D) a fan of gales (45, 5, D) a +3 shortbow of flaming (46, -19, D) a +1 scimitar of holy wrath (50, -23, D) a cursed staff of conjuration (50, -22, D) a +3 fustibalus of flaming (50, -19, D) a +2 scimitar of flaming (50, 1, D) a sack of spiders (50, 13, D) the +8 short sword "Zywosoysuov" {venom, rF+ rN+ Dex-4} It poisons the flesh of those it strikes. It affects your dexterity (-4). It protects you from fire. It protects you from negative energy. (50, 14, D) a +2 buckler of poison resistance (51, -23, D) a +2 rapier of speed (51, -22, D) a +2 ring mail of magic resistance (51, -11, D) the Volume of Twisted Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Spider Form Transmutation/Poison 3 e - Excruciating Wounds Charms/Necromancy 5 (51, -10, D) an uncursed staff of death (51, 2, D) a +1 scale mail of fire resistance (51, 7, D) +0 swamp dragon scales (51, 13, D) an uncursed ring of flight (51, 14, D) a +0 robe of fire resistance (52, -23, D) a +4 flail of holy wrath (52, -16, D) a +0 great sword of flaming (52, 1, D) the Catalogue of the Fiery Birds Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Airstrike Air 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Lightning Bolt Conjuration/Air 5 (52, 2, D) the Tome of the Mutagenic Snowflakes Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Hydra Form Transmutation 6 (52, 6, D) +0 steam dragon scales (52, 13, D) a +2 mace of draining (52, 14, D) an uncursed staff of energy (53, -22, D) a crystal ball of energy (53, -19, D) a +1 great sword of flaming (53, -17, D) a +0 great sword of flaming (53, -16, D) a +0 great sword of flaming (53, -11, D) an uncursed staff of power (53, -10, D) a cursed amulet of inaccuracy (53, -5, D) a cursed -1 trident (53, 1, D) a +0 triple sword of electrocution (53, 2, D) an uncursed staff of poison (53, 7, D) +0 fire dragon scales (53, 13, D) a +5 long sword of electrocution (53, 19, D) a +2 chain mail of cold resistance (54, -23, D) a disc of storms (54, -22, D) the +0 pair of boots of the Fife {rN+ Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It protects you from negative energy. (54, -21, D) a +1 great sword of flaming (unseen) (54, -16, D) a +2 great sword of flaming (54, -11, D) a lamp of fire (54, -10, D) a crystal ball of energy (54, -5, D) a +0 short sword (54, 1, D) a +3 leather armour of magic resistance (54, 13, D) the Tome of Beguiling and Moulding Spells Type Level a - Corona Hexes 1 b - Beastly Appendage Transmutation 1 c - Slow Hexes 2 d - Passwall Transmutation/Earth 2 e - Inner Flame Hexes/Fire 3 f - Ice Form Ice/Transmutation 4 g - Hydra Form Transmutation 6 (54, 14, D) a +1 dagger of flaming (55, -23, D) a phial of floods (55, -22, D) a +1 battleaxe of flaming (55, -10, D) a +2 plate armour of cold resistance (55, 1, D) the cursed +1 mace of Kiuderec {crush, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (55, 2, D) a disc of storms (56, -23, D) the Volume of Calling and Beguiling Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Summon Forest Summoning/Translocation 5 d - Invisibility Hexes 6 (56, -22, D) a +0 plate armour of poison resistance (56, -11, D) a +4 scythe of freezing (56, -10, D) the +10 demon trident "Anysoreq" {flame, +Rage MR- Str+7 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you go berserk. (60, 14, D) a +0 long sword a +0 dagger (61, 13, D) the amulet of Nulo {Spirit *Corrode rC- rN+++ Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It may corrode you when you take damage. a +6 rod of inaccuracy (9/9) a +4 ring of strength a +4 ring of strength an uncursed ring of fire an uncursed ring of wizardry the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). a +5 rod of shadows (12/12) a +2 rapier of venom (61, 14, D) a +3 leather armour of poison resistance (61, 19, D) a +0 dagger the cursed +1 robe of Urhokkiyg {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (62, -21, D) a +0 trident of venom (62, -15, D) a +1 scale mail of fire resistance (62, -7, D) a cursed ring of loudness (62, -5, D) a large rock (62, 3, D) a +2 chain mail of fire resistance (62, 14, D) a fan of gales (62, 18, D) a cursed +0 short sword a +0 leather armour (62, 19, D) a +3 scimitar a +0 flail of crushing (62, 21, D) an arrow (63, -22, D) a +0 trident (63, -21, D) a +0 trident 6 tomahawks (63, -20, D) a +4 quarterstaff of crushing (63, -18, D) a tomahawk (63, -14, D) a book of Enchantments (63, -6, D) an uncursed staff of earth (63, 3, D) a cursed staff of death (63, 4, D) an uncursed staff of summoning (63, 14, D) an uncursed staff of cold (63, 17, D) a cursed +0 short sword a +0 shortbow 15 arrows a +0 chain mail (63, 18, D) a +0 longbow 19 arrows a +0 leather armour (63, 19, D) 5 arrows (64, -23, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the amulet "Enaefeox" {RegenMP *Corrode Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It may corrode you when you take damage. a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence 2 scrolls of fear 7 scrolls of fog 4 scrolls of amnesia 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (64, -21, D) a +1 trident of venom 7 tomahawks (64, -15, D) an uncursed ring of poison resistance (64, -7, D) a book of Burglary (64, -6, D) a +0 trident (64, -3, D) a +0 trident the cursed +1 flail "Saegeplomm" {crush, +Inv rElec rF- Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (64, 0, D) 3 large rocks 2 arrows (64, 4, D) an uncursed staff of conjuration (64, 8, D) a cursed -3 war axe a +0 cloak a +0 large shield (64, 13, D) a +0 ring mail (64, 18, D) a +0 long sword a +3 leather armour of poison resistance (65, -7, D) a +0 trident (65, -6, D) a +0 shortbow 23 arrows the +2 pair of boots "Juakiokae" {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (65, -4, D) a +1 war axe of flaming a throwing net a +0 trident (65, 3, D) a book of Flames (65, 9, D) a +3 blowgun (65, 17, D) a +3 trident of protection (66, 3, D) a disc of storms (68, -23, D) an uncursed staff of summoning (70, -23, D) a +2 ring mail of poison resistance (70, 13, D) a fan of gales (71, -15, D) a +2 robe of magic resistance (71, -14, D) a +1 ring mail of fire resistance (71, -13, D) a +5 glaive of flaming (71, -11, D) a +0 short sword (71, 13, D) a +11 blowgun (71, 14, D) a +2 vampiric trident (72, -12, D) a +0 dagger a +0 longbow 18 arrows a +0 leather armour (72, -7, D) a +2 ring mail of magic resistance (72, -2, D) a cursed +0 hand axe a +0 chain mail (72, -1, D) a +0 war axe a +0 plate armour (72, 7, D) a +0 trident a tomahawk (72, 8, D) a +0 shortbow 26 arrows (72, 14, D) a +3 leather armour of fire resistance (73, -15, D) a +0 scale mail of poison resistance (73, -14, D) a +0 dagger (73, -12, D) a +4 war axe of chopping (73, -2, D) a +0 club a +0 leather armour a +5 dagger of venom (73, 3, D) a +1 robe of positive energy (73, 7, D) a +0 trident the +12 arbalest of Goin {velocity, Int+3 Dex+2} Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+2). (73, 9, D) an arrow (73, 10, D) 3 tomahawks 2 arrows (74, -7, D) a +0 club (74, -6, D) a +4 plate armour of poison resistance (74, -2, D) a +0 dire flail a +0 chain mail (74, -1, D) a +0 dagger a +0 robe (74, 3, D) +2 pearl dragon scales (74, 4, D) a +0 trident (74, 7, D) a +5 spear of piercing 6 tomahawks (74, 13, D) a book of Transfigurations (75, 6, D) a +0 shortbow 16 arrows