dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (-15, 5, D:1) a +0 dagger (13, 17, D:1) a +0 mace (10, 19, D:1) a +0 spear (12, 19, D:1) a +0 hand axe (-13, 20, D:1) 9 bolts (12, 21, D:1) a +0 falchion (12, 24, D:1) a +0 club (13, 25, D:1) a +0 club (10, 28, D:1) 4 tomahawks (-1, 34, D:1) a +0 hand axe (-25, 35, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (26, 13, D:2) a +0 club (21, 36, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 2, D:3) 23 arrows (-6, 3, D:3) a +0 robe a +0 dagger (-2, 3, D:3) a +0 hand axe (-31, 10, D:3) a +0 leather armour (-12, 11, D:3) a scroll of immolation (-6, 16, D:3) a sling bullet (-13, 17, D:3) a scroll of random uselessness (-6, 17, D:3) a +0 club a +1 animal skin a +1 helmet a +0 dagger (14, 17, D:3) a +0 short sword (-6, 18, D:3) 10 sling bullets a +0 club a +0 hunting sling (-33, 19, D:3) a +0 dagger a +0 leather armour (-28, 19, D:3) a sling bullet (-19, 25, D:3) 2 sling bullets (-15, 26, D:3) a +0 club (-18, 28, D:3) a sling bullet (-11, 28, D:3) 12 sling bullets a +0 hunting sling (-12, 29, D:3) a +0 club (-12, 30, D:3) a +0 dagger (-39, 31, D:3) a cursed amulet of inaccuracy (-12, 31, D:3) a sling bullet (7, 31, D:3) a +0 club a +0 robe (-13, 32, D:3) a sling bullet (-37, 35, D:3) a +0 dagger (2, 35, D:3) a +0 club a +0 flail (1, 36, D:3) a +1 antimagic hand axe a +0 ring mail (-37, 37, D:3) a +0 club (9, 37, D:3) 22 arrows of flame (-25, 38, D:3) a +0 blowgun a +0 dagger (9, 44, D:3) a +0 club (-28, 48, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (-1, 1, D:4) a +0 club (2, 4, D:4) a +0 club (-8, 5, D:4) 14 arrows of flame (2, 5, D:4) a +0 club (-6, 6, D:4) a +0 club (-5, 6, D:4) a +0 hand axe (33, 9, D:4) 9 bolts (30, 13, D:4) a +0 club (-9, 15, D:4) a +0 hunting sling (11, 18, D:4) a +0 giant spiked club (26, 20, D:4) a +0 trident (5, 30, D:4) a cursed ring of loudness (18, 41, D:4) a +0 hand axe Level 5 of the Dungeon (35, 14, D:5) a +0 falchion (-8, 16, D:5) a +0 short sword (30, 17, D:5) a +0 plate armour (7, 20, D:5) 12 sling bullets (18, 20, D:5) a +0 giant spiked club (5, 22, D:5) 9 poisoned arrows (35, 24, D:5) 9 bolts (-4, 26, D:5) a +0 club (22, 30, D:5) a +0 club (14, 38, D:5) a +0 blowgun Level 6 of the Dungeon [Shop] Ufialal's Magic Scroll Emporium a scroll of blinking (105 gold) a scroll of teleportation (42 gold) 3 scrolls of blinking (315 gold) a scroll of identify (28 gold) a scroll of silence (105 gold) a scroll of identify (28 gold) 2 scrolls of identify (56 gold) 3 scrolls of enchant armour (315 gold) a scroll of immolation (49 gold) a scroll of teleportation (42 gold) (0, 0, D:6) 4 arrows (1, 0, D:6) an arrow (10, 0, D:6) a +0 short sword (-3, 1, D:6) a +0 shortbow 20 arrows (0, 10, D:6) 12 bolts (3, 11, D:6) a +0 robe (3, 12, D:6) a +0 robe a cursed +1 great sword of slicing (19, 14, D:6) 19 poisoned needles a +0 blowgun a cursed -2 club (31, 21, D:6) a scroll of random uselessness (0, 31, D:6) a +0 chain mail a +0 dagger (36, 41, D:6) 9 sling bullets (57, 43, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 spear (10, 2, D:7) a +0 hunting sling (18, 28, D:7) a +0 flail (unseen) (-8, 40, D:7) a +2 dagger of flaming a +0 robe (-7, 42, D:7) a +1 hand axe of electrocution (-9, 43, D:7) a +0 mace (-8, 44, D:7) a +0 flail (-8, 47, D:7) a scroll of immolation Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (-1, 7, D:8) a +0 robe a +0 cloak a +0 scale mail 31 poisoned needles a +0 blowgun a +0 mace a +0 hunting sling a +0 club 165 stones (49, 12, D:8) 3 needles of slowing (32, 15, D:8) 11 bolts of penetration (61, 17, D:8) 9 bolts (-1, 19, D:8) a +0 club (56, 19, D:8) a +0 dagger (58, 20, D:8) a +0 short sword a +0 club (60, 20, D:8) a +0 spear (-1, 21, D:8) an arrow (9, 21, D:8) 27 sling bullets (61, 21, D:8) a +3 spear (0, 22, D:8) an arrow (18, 22, D:8) a +0 falchion a +0 leather armour (20, 22, D:8) an arrow (60, 22, D:8) a +0 trident a +0 scale mail (21, 23, D:8) 3 arrows (43, 23, D:8) a +0 dagger a cursed +0 robe (60, 23, D:8) a +0 club (23, 24, D:8) a +0 hand axe a +0 robe (-2, 25, D:8) a +0 shortbow 8 arrows (18, 25, D:8) a +0 club (19, 25, D:8) a +0 ring mail a +0 club (20, 25, D:8) a +0 flail a +0 robe (60, 25, D:8) a +0 club (61, 25, D:8) a +0 flail (24, 26, D:8) 14 arrows a +0 shortbow (60, 27, D:8) a +0 short sword (30, 29, D:8) a +0 dagger (55, 30, D:8) a +0 chain mail a +0 short sword a +0 blowgun 6 poisoned needles (57, 30, D:8) a +0 club (60, 30, D:8) a +0 flail (54, 31, D:8) a cursed -2 club (55, 31, D:8) a +0 dagger (43, 32, D:8) a throwing net a +0 long sword (54, 32, D:8) a +0 robe a +0 dagger (55, 32, D:8) a +0 club (59, 32, D:8) a +0 club (35, 33, D:8) a +0 whip (37, 33, D:8) a +0 short sword a +4 trident of piercing a +0 ring mail (61, 34, D:8) a +0 whip (15, 36, D:8) 2 potions of degeneration a potion of lignification (40, 43, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a bolt (39, 0, D:9) a +0 short sword (0, 2, D:9) a cursed -2 hand crossbow a +0 dagger 15 bolts (-4, 6, D:9) a +0 whip (22, 7, D:9) a +0 plate armour (44, 10, D:9) a potion of lignification (-8, 14, D:9) a +0 cloak (20, 18, D:9) a +0 robe a +0 dagger (19, 19, D:9) a +0 scale mail a +0 flail (40, 19, D:9) 11 poisoned arrows a +0 shortbow (23, 20, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2 falchion (20, 9, Lair:1) 12 bolts (2, 16, Lair:1) a +0 long sword (3, 25, Lair:1) a +0 quarterstaff (24, 41, Lair:1) a cursed +0 leather armour (-4, 50, Lair:1) 11 arrows of flame (-1, 58, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 poisoned needles (-12, 3, Lair:2) a +0 dagger (16, 4, Lair:2) a +0 arbalest (4, 5, Lair:2) a +0 great sword (16, 16, Lair:2) a cursed +0 chain mail (-40, 34, Lair:2) the +3 chain mail "Schial" {+Fly MR+} It affects your resistance to hostile enchantments. It lets you fly. (-15, 35, Lair:2) a +0 robe 137 stones (-1, 39, Lair:2) 17 sling bullets (2, 41, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (0, 16, Lair:3) an uncursed ring of poison resistance (0, 19, Lair:3) an uncursed ring of positive energy a potion of ambrosia a wand of magic darts (5) (-9, 38, Lair:3) an uncursed ring of protection from cold a +2 mace an uncursed ring of positive energy (-15, 47, Lair:3) a +0 whip (-42, 51, Lair:3) a +3 leather armour a potion of cancellation a wand of teleportation (0) (-15, 51, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of polymorph (21) (-18, 1, Lair:4) a +0 flail (46, 1, Lair:4) a +0 leather armour (31, 3, Lair:4) 8 arrows of flame (7, 6, Lair:4) a scroll of noise (48, 16, Lair:4) a +2 dagger of venom a +0 robe (6, 18, Lair:4) a +0 helmet (-8, 28, Lair:4) the cursed +1 morningstar "Earthworm" {crush, +Inv Str-4 Dex+7} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+7). It lets you turn invisible. It has a curse placed upon it. (51, 28, Lair:4) a cursed -2 bardiche (-4, 51, Lair:4) a +2 dagger of venom (-10, 53, Lair:4) 29 arrows (33, 55, Lair:4) the +1 falchion "Ogreslayer" {vamp, rN+ Str+2 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. (-4, 56, Lair:4) a +0 flail (9, 61, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 sling bullets (-14, 3, Lair:5) a +0 whip of venom (-26, 7, Lair:5) a scroll of random uselessness (-17, 13, Lair:5) a potion of degeneration (-41, 16, Lair:5) a +0 ring mail (-24, 25, Lair:5) 5 javelins (4, 34, Lair:5) 20 gold pieces (2, 38, Lair:5) a meat ration Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 sling bullets (30, 1, Lair:6) a +0 chain mail (-6, 5, Lair:6) 107 stones (27, 9, Lair:6) a wand of polymorph (6) (10, 18, Lair:6) a +0 club (-11, 22, Lair:6) a +0 rapier (-29, 31, Lair:6) a wand of fire (0) (29, 39, Lair:6) an uncursed amulet of stasis (-5, 45, Lair:6) 25 bolts (-12, 47, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) an uncursed ring of stealth (2, 14, Lair:7) 23 stones (-9, 28, Lair:7) a +0 robe (-24, 32, Lair:7) 20 arrows (-20, 33, Lair:7) 19 sling bullets (3, 56, Lair:7) a wand of confusion (19) a wand of enslavement (15) Level 8 of the Lair of Beasts (0, 0, Lair:8) 14 arrows of dispersal (15, 0, Lair:8) a +0 flail (1, 1, Lair:8) 16 poisoned needles (23, 1, Lair:8) a cursed -1 ring mail (-9, 6, Lair:8) 23 poisoned needles (1, 21, Lair:8) a blink frog corpse (skeletalised by now) (3, 24, Lair:8) the cursed -1 whip of Tension {freeze, +Fly rPois Str+4 Dex+2 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (20, 25, Lair:8) a +0 plate armour (19, 42, Lair:8) the cursed -1 greatsling of Extremism {flame, +Inv rC- Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it.