dscm the Realm of Zot (12, 1, Zot) a scroll of remove curse (13, 1, Zot) a +4 ring of evasion (12, 2, Zot) a +2 dagger of venom (13, 2, Zot) a +4 scimitar of freezing (12, 29, Zot) a book of Flames (13, 29, Zot) a +4 falchion of protection (14, 29, Zot) a +0 executioner's axe of electrocution (12, 30, Zot) an uncursed staff of earth (13, 30, Zot) an uncursed staff of energy (14, 30, Zot) an uncursed ring of protection from fire (33, 34, Zot) a bat corpse (28, 35, Zot) a cursed -2 club a +0 club 2 stones (29, 35, Zot) a rat corpse (still there?) a giant newt corpse (still there?) (30, 35, Zot) a +0 dagger (37, 35, Zot) a kobold corpse (39, 35, Zot) a +0 short sword (33, 36, Zot) a giant cockroach corpse (34, 36, Zot) a stone the Orb of Zot (35, 36, Zot) a chunk of rat flesh (29, 37, Zot) a bat corpse (46, 37, Zot) the amulet of Cleets {Ward rN+ Slay+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (47, 37, Zot) a book of the Earth (46, 38, Zot) a +3 long sword of holy wrath (47, 38, Zot) a +4 vampiric scimitar (48, 38, Zot) a +5 short sword of draining