dscm the Realm of Zot (0, 0, Zot) a lamp of fire (1, 0, Zot) the +6 whip of Crune {freeze, *Tele rC+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. It causes random teleportation. (2, 0, Zot) an uncursed staff of fire (0, 1, Zot) a cursed -2 ring of dexterity (1, 1, Zot) a +2 quarterstaff of protection (-15, 2, Zot) a giant cockroach corpse (-12, 2, Zot) the Orb of Zot (-11, 2, Zot) a +0 whip (unseen) (-15, 3, Zot) a +0 dagger (-34, 8, Zot) a box of beasts (-33, 8, Zot) the cursed +0 robe of Grooboiz {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It has a curse placed upon it. (-32, 8, Zot) a lantern of shadows (-34, 9, Zot) a book of Minor Magic (-33, 9, Zot) a +3 leather armour of cold resistance (-32, 9, Zot) a +3 ring of intelligence (-34, 36, Zot) a +2 spear of venom (-33, 36, Zot) a +0 chain mail (-34, 37, Zot) 48 gold pieces (-33, 37, Zot) a manual of Stealth