dscm the Realm of Zot (30, 11, Zot) a +0 dagger (30, 16, Zot) a +0 robe (31, 17, Zot) a +0 club a +0 giant club a +0 dagger (18, 18, Zot) the +10 falchion "Shacap" {flame, +Blink +Inv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. It lets you blink. (19, 18, Zot) a scroll of enchant armour (20, 18, Zot) the cursed +2 leather armour "Moehonlo" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 18, Zot) a +1 whip of electrocution (31, 18, Zot) 5 stones the Orb of Zot (31, 19, Zot) a +0 dagger a +0 club a +0 club (32, 19, Zot) a +0 club a +0 dagger (31, 20, Zot) a +0 short sword (unseen) (31, 23, Zot) a stone (30, 25, Zot) a cursed -3 club (unseen)