dscm the Dungeon (0, 0, D) a +0 giant spiked club (0, 1, D) a +0 flail (0, 2, D) a +0 giant club (still there?) an arrow (still there?) (0, 6, D) an arrow (0, 12, D) a +0 plate armour (0, 15, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of distortion a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of venom (0, 57, D) a stone