Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 0 dscm the Skirmisher (level 1, -7/17 HPs) Began as a Vampire Abyssal Knight on Sept 30, 2015. Was a Follower of Lugonu. Mangled by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:18 (55 turns). dscm the Skirmisher (Vampire Abyssal Knight) Turns: 55, Time: 00:00:19 Health: -7/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not thirsty. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of noise {unknown} Potions c - a potion of blood Skills: - Level 2.6 Fighting - Level 2.1 Short Blades - Level 0.7 Armour - Level 2.1 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Found a gateway leading out of the Abyss. d - a scroll labeled RAIWKU GUWKIV Found a gateway leading out of the Abyss. A tentacled starspawn comes into view. A tentacle flies out from the starspawn's body! An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. A blue devil comes into view. You hit the ancient zyme. The ancient zyme is lightly damaged. The blue devil moves out of view. The ancient zyme barely misses you. The ancient zyme misses you. You hit the ancient zyme but do no damage. The ancient zyme is lightly damaged. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! Ouch! That really hurt! You die... .. ###..#. # #.###...#X.w# . ####..##..... ## .##..#. ...#.## .### # #....#..#...# .## .#. #..##..#.# . .... .## ##..#.# .# ##.#.##..#..###.# . .∩.. ##...##@# ## .. #..#..#..##.x## . #.....#.###..# .#....#. ..## ##.##....##4 #.. .. #... .. ....## .#.# ###...#. ### .... . You could see an ancient zyme and a blue devil. Vanquished Creatures (others) 2 starspawn tentacles (Abyss:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | dscm, the Vampire Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 1/1 49 | Abyss:1 | Noticed a tentacled starspawn 53 | Abyss:1 | Noticed an ancient zyme 54 | Abyss:1 | Noticed a blue devil 55 | Abyss:1 | Mangled by an ancient zyme Action || total -------------------------++------- Melee: Short sword || 2