dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a stone (1, 3, D:1) a stone (1, 4, D:1) a stone (13, 8, D:1) 13 poisoned needles (10, 10, D:1) a +0 club (3, 12, D:1) 21 bolts (-2, 13, D:1) 8 poisoned needles (2, 18, D:1) 15 stones (18, 25, D:1) 23 sling bullets (-20, 26, D:1) a +0 dagger (-7, 32, D:1) a +0 chain mail (-22, 34, D:1) 17 stones (-9, 40, D:1) a cursed +0 chain mail (-6, 40, D:1) a cursed -1 club (11, 41, D:1) a giant gecko corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of guardian spirit (8, 6, D:2) an adder corpse (skeletalised by now) (-5, 12, D:2) a meat ration (-3, 13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-17, 14, D:2) 18 stones (-7, 17, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-4, 17, D:2) a +0 club (-10, 21, D:2) a cursed -2 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -1 ring mail (-30, 6, D:3) a tomahawk (-21, 13, D:3) a scroll of recharging (-32, 14, D:3) a +0 leather armour (-13, 15, D:3) 33 stones (-17, 21, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a potion of curing (4, 0, D:4) a meat ration (5, 1, D:4) 28 stones (-5, 5, D:4) a scroll of identify (-4, 11, D:4) a +0 plate armour (0, 30, D:4) 15 gold pieces (-11, 34, D:4) a +0 robe (1, 36, D:4) 7 gold pieces