Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 0 dscm the Skirmisher (level 1, -2/17 HPs) Began as a Vampire Abyssal Knight on Sept 22, 2015. Was a Follower of Lugonu. Slain by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:46 (82 turns). dscm the Skirmisher (Vampire Abyssal Knight) Turns: 82, Time: 00:00:46 Health: -2/17 AC: 5 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 14 God: Lugonu [*.....] Gold: 25 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Clarity . d - +0 ring mail rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, mildly diseased, not resistant to hostile enchantments, very unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not thirsty. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 25 gold pieces. Inventory: Hand weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour d - a +0 ring mail (worn) Potions c - a potion of blood Skills: + Level 2.6 Fighting + Level 2.1 Short Blades + Level 0.7 Armour + Level 2.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You now have 13 gold pieces. You now have 25 gold pieces (gained 12). An ancient zyme assembles itself! You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you but does no damage. The ancient zyme barely misses you. You feel ill. You hit the ancient zyme but do no damage. You bite the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you. x2 You hit the ancient zyme but do no damage. Your bite misses the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme barely misses you. The ancient zyme hits you. You barely miss the ancient zyme. You bite the ancient zyme, but do no damage. The ancient zyme is lightly damaged. The ancient zyme hits you! Ouch! That really hurt! You die... .# .. .. . .# ## # ### #.# . # ## .###.###.# .# .. . .#...#.## .#.. ...##.#..#.#.#...# .. ..##...#.x.# .......#...@# .. .##....##..# .#...##.#....#... ####.#.....#.. #.# ..##..##.... .. . . . ###.##..# # . #. ... # # ..# You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | dscm, the Vampire Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 1/1 74 | Abyss:1 | Noticed an ancient zyme 82 | Abyss:1 | Slain by an ancient zyme Action || total -------------------------++------- Melee: Short sword || 3