dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) the Collected Works on Beguiling Spells Type Level a - Corona Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Mass Confusion Hexes 6 (20, 1, D) a +5 shortbow of flaming (21, 1, D) the cursed -2 long sword "Klaejan" {slice, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (22, 1, D) the ring of Phieq {+Blink +Fly Int-2 Dex+2} [ring of flight] It affects your intelligence (-2). It affects your dexterity (+2). It lets you fly. It lets you blink. (23, 1, D) the +3 ring mail of Unambiguity {rCorr} It protects you from acid and corrosion. (24, 1, D) the ring "Wosou" {rElec rN+ Stlth-} [ring of loudness] It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. (25, 1, D) an uncursed staff of air (26, 1, D) the +9 scale mail "Brunowk" {+Inv rF+} It protects you from fire. It lets you turn invisible. (27, 1, D) a +2 morningstar of protection (28, 1, D) a legendary deck of wonders (29, 1, D) an uncursed ring of protection from fire (35, 1, D) a +2 hand crossbow of freezing (36, 1, D) a +4 antimagic short sword (38, 1, D) Streuth's Tome of Supportive Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 4 c - Summon Mana Viper Hexes/Summoning 5 d - Shadow Creatures Summoning 5 (39, 1, D) a +2 hunting sling of freezing (40, 1, D) an uncursed staff of wizardry (41, 1, D) the +7 hand axe of the Last Deaths {flame, +Inv rElec rPois Dex+4 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It lets you turn invisible. It makes you less stealthy. (42, 1, D) an uncursed amulet of clarity (49, 1, D) a +0 quarterstaff of holy wrath (50, 1, D) an uncursed ring of wizardry (52, 1, D) a plain deck of summoning (53, 1, D) an uncursed ring of see invisible (62, 1, D) a +2 whip of holy wrath (63, 1, D) a +4 plate armour of magic resistance (67, 1, D) a +3 hunting sling of freezing (68, 1, D) a +3 quarterstaff of protection (69, 1, D) a +3 scimitar of electrocution (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an Akashic Record (20, 2, D) an uncursed staff of conjuration (21, 2, D) a book of Summonings (22, 2, D) a book of Beasts (23, 2, D) an uncursed staff of power (24, 2, D) a cursed staff of earth (25, 2, D) the cursed +0 hand crossbow of the Mind {freeze, +Inv rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (26, 2, D) a +2 greatsling of flaming (27, 2, D) an uncursed staff of earth (28, 2, D) a plain deck of defence (29, 2, D) a book of Control (36, 2, D) the +1 robe of the Oligarchy {-Tele Int+6} It affects your intelligence (+6). It prevents most forms of teleportation. (37, 2, D) a +2 halberd of chopping (38, 2, D) a manual of Polearms (39, 2, D) an uncursed ring of positive energy (40, 2, D) a +0 arbalest of evasion (41, 2, D) the +7 scythe of Destiny {freeze, rC- Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to cold. (42, 2, D) a +0 steam dragon armour (49, 2, D) the Guide on Clay Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Statue Form Transmutation/Earth 6 (51, 2, D) an uncursed staff of earth (52, 2, D) a book of Battle (53, 2, D) an uncursed staff of air (54, 2, D) a +4 bardiche of protection (55, 2, D) the amulet "Sineves" {Ward +Inv rF+ rN+ Int+4 Slay-3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It protects you from negative energy. It lets you turn invisible. (62, 2, D) a +2 robe of fire resistance (73, 2, D) a plain deck of defence (75, 2, D) a +2 dagger of venom (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (63, 4, D) a cursed +1 flail a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (50, 5, D) a +2 hand axe of chopping (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 leather armour of poison resistance (62, 9, D) a +1 short sword of protection (63, 9, D) a +2 leather armour of cold resistance (62, 10, D) a +2 ring of intelligence (70, 10, D) a +6 great mace of protection (72, 10, D) a +2 robe of cold resistance (2, 13, D) a manual of Crossbows (3, 13, D) a plain deck of changes (4, 13, D) an uncursed staff of fire (6, 13, D) a +0 chain mail of poison resistance (7, 13, D) an uncursed staff of earth (8, 13, D) an uncursed staff of conjuration (9, 13, D) a +3 scale mail of fire resistance (11, 13, D) a +0 animal skin (12, 13, D) a book of Annihilations (49, 13, D) an uncursed ring of protection from fire (50, 13, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (51, 13, D) a +6 longbow of freezing (52, 13, D) a book of Flames (53, 13, D) the cursed +0 quarterstaff "Xatzen" {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It has a curse placed upon it. (55, 13, D) a +2 dagger of speed (2, 14, D) a +3 mace of draining (3, 14, D) a +0 long sword of electrocution (4, 14, D) a +0 hand axe (5, 14, D) a +0 animal skin (6, 14, D) the +4 swamp dragon armour of Eternal Night {rPois Str-3 Int+4 Dex+3} It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. (7, 14, D) a +3 glaive of protection (9, 14, D) a +0 spear (10, 14, D) a book of Enchantments (11, 14, D) a +0 hand axe (12, 14, D) a book of Frost (50, 14, D) a +2 war axe of freezing (51, 14, D) a stone of tremors (53, 14, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a cursed +6 ring of dexterity a +0 shield a +0 scale mail (54, 14, D) the ring "Biocry" {+Fly Str+3} [ring of flight] It affects your strength (+3). It lets you fly. (55, 14, D) a +2 arbalest of velocity (2, 15, D) a +0 buckler (unseen) (5, 15, D) a +2 ring mail of fire resistance (7, 15, D) a book of Conjurations (9, 15, D) an uncursed staff of poison (11, 15, D) an uncursed staff of power (35, 15, D) an uncursed staff of wizardry (36, 15, D) Pluun's Catalogue of the Mountains Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 (37, 15, D) a +4 lightning rod (9/9) (38, 15, D) a scroll of brand weapon (39, 15, D) an uncursed amulet of the gourmand (40, 15, D) a wand of hasting (5) (41, 15, D) a +1 ring mail of poison resistance (42, 15, D) an uncursed amulet of clarity (43, 15, D) an uncursed staff of death (7, 16, D) the +6 war axe "Beetlebane" {drain, MR+ Int-2 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+6). It affects your resistance to hostile enchantments. a +0 robe (35, 16, D) a +3 halberd of venom (36, 16, D) the +6 trident "Gughorch" {speed, rPois rN++ Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It protects you from poison. It greatly protects you from negative energy. Cheibriados disapproves of the use of such an item. (38, 16, D) an uncursed staff of summoning (39, 16, D) a +1 cloak of magic resistance (40, 16, D) an uncursed staff of conjuration (41, 16, D) a +2 glaive of pain (42, 16, D) the ring of Mneotupnu {+Inv rC+} [ring of invisibility] It protects you from cold. It lets you turn invisible. (43, 16, D) a +0 whip of electrocution (8, 17, D) a +0 rapier a +0 animal skin (19, 17, D) the Disquisition on the Supportive Snowflakes Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Frost Conjuration/Ice 2 c - Call Canine Familiar Summoning 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Simulacrum Ice/Necromancy 6 (20, 17, D) a book of Spatial Translocations (21, 17, D) an uncursed staff of conjuration (22, 17, D) a +1 rapier of draining (23, 17, D) a book of Control (24, 17, D) Rophiptorche's Catalogue of Malediction Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Confuse Hexes 3 e - Enslavement Hexes 4 (25, 17, D) a +5 hunting sling of evasion (26, 17, D) a phial of floods (27, 17, D) a +0 falchion of slicing (28, 17, D) a +1 fire dragon armour (29, 17, D) a +2 scale mail of magic resistance (61, 17, D) a plain deck of defence (62, 17, D) a +4 ring of evasion (63, 17, D) an ornate deck of defence (64, 17, D) a book of Annihilations (71, 17, D) a +1 hand axe of electrocution (72, 17, D) a book of Death (73, 17, D) a +0 robe of magic resistance (9, 18, D) a +0 rapier a +0 animal skin (19, 18, D) a +3 plate armour of positive energy (20, 18, D) a book of Geomancy (21, 18, D) a +0 battleaxe of electrocution (22, 18, D) an uncursed staff of energy (23, 18, D) an uncursed ring of magical power (24, 18, D) an uncursed staff of wizardry (25, 18, D) a +5 rod of shadows (11/11) (26, 18, D) the Almanac of Poison and Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Poisonous Cloud Conjuration/Poison/Air 6 (27, 18, D) an uncursed staff of air (28, 18, D) a +2 ring of strength (29, 18, D) an uncursed staff of earth (62, 18, D) 2 potions of haste (63, 18, D) the Reference Book on Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Abjuration Summoning 3 c - Summon Guardian Golem Hexes/Summoning 4 d - Dragon's Call Summoning 9 (64, 18, D) the +4 hunting sling of the Eel {flame, -Cast rN+ Dex+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from negative energy. It prevents spellcasting. It makes you more stealthy. (71, 18, D) a book of Minor Magic (72, 18, D) an uncursed staff of power (73, 18, D) a stone of tremors (6, 19, D) an uncursed staff of summoning a +0 robe (7, 19, D) a +0 quarterstaff a +0 animal skin (8, 19, D) a +0 spear of piercing an uncursed staff of fire a +0 robe (23, 19, D) a +2 greatsling of evasion (24, 19, D) a Fen Folio (25, 19, D) a +2 ring mail of magic resistance (6, 20, D) a +0 vampiric demon whip a +1 hunting sling of velocity a +0 robe a +0 buckler (7, 20, D) the +6 quarterstaff of the Dozen Lies {flame, -Tele rC+ rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. a +0 robe (9, 20, D) a +0 rapier of venom a +0 animal skin (6, 21, D) a +0 antimagic quarterstaff a +2 robe of the Archmagi (7, 21, D) a +2 rapier of freezing (unseen) (8, 21, D) the ring "Schomut" {+cTele MR+ Dex+2} [ring of teleport control] It can be evoked for teleport control. It affects your dexterity (+2). It affects your resistance to hostile enchantments. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the amulet "Sheariacw" {Gourm rElec rC+ Int+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. a potion of berserk rage a potion of haste a +0 pair of gloves of strength a +1 flail of protection a +0 robe a +0 buckler a +1 flail of draining a +0 robe a +0 buckler a +2 lajatang of pain a +0 robe an uncursed ring of protection from cold a +2 hand axe of chopping a +0 robe a +0 quarterstaff a +0 robe (9, 21, D) a +3 quarterstaff a +0 animal skin a +0 war axe a +0 animal skin a +0 robe a +0 hand axe a +0 animal skin (10, 21, D) a +0 antimagic quarterstaff a cursed +0 animal skin a +1 ring of protection (72, 21, D) a +0 short sword a +0 robe (7, 22, D) a +0 antimagic hand axe a +0 animal skin a +0 rapier of venom a +3 hunting sling of evasion a +0 robe a +0 buckler (9, 22, D) a +5 quick blade a +0 buckler of protection (72, 22, D) a +0 spear (62, 23, D) a +0 quarterstaff a +0 robe (49, 25, D) an uncursed ring of protection from fire (50, 25, D) a manual of Bows (51, 25, D) a +2 great sword of freezing (52, 25, D) an uncursed staff of cold (53, 25, D) an uncursed ring of ice (55, 25, D) an uncursed ring of wizardry (50, 26, D) a +1 great sword of venom (51, 26, D) an ornate deck of defence (52, 26, D) a +1 war axe of flaming (53, 26, D) a +3 scale mail of poison resistance (54, 26, D) a +4 ring mail of fire resistance (61, 27, D) a +5 longbow of freezing (62, 27, D) a +1 rapier of flaming (63, 27, D) an uncursed staff of summoning (64, 27, D) a +2 robe (65, 27, D) a +0 long sword of holy wrath (71, 27, D) a +0 scimitar (72, 27, D) an uncursed staff of earth (73, 27, D) an uncursed staff of cold (62, 28, D) a +3 ring mail of positive energy (63, 28, D) a lantern of shadows (64, 28, D) an uncursed staff of air (72, 28, D) the cursed -1 long sword of Kulety {flame, rElec rC- MP+9 Dex-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-4). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (73, 28, D) a book of Burglary (34, 29, D) a book of Party Tricks (35, 29, D) a book of Control (36, 29, D) a +5 rod of clouds (12/12) (37, 29, D) an uncursed staff of death (38, 29, D) a +1 ring mail of cold resistance (39, 29, D) a box of beasts (40, 29, D) a +3 battleaxe of flaming (41, 29, D) the Catalogue of Helpful Black Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Swiftness Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Dispel Undead Necromancy 5 (42, 29, D) a stone of tremors (43, 29, D) a +0 battleaxe of chopping (44, 29, D) a +2 eveningstar of protection (71, 29, D) a +2 great sword of electrocution (35, 30, D) an uncursed staff of poison (37, 30, D) an uncursed staff of death (38, 30, D) an uncursed ring of magical power (39, 30, D) a +2 vampiric scythe (40, 30, D) a box of beasts (41, 30, D) a plain deck of defence (42, 30, D) a +2 dagger of speed (43, 30, D) the +5 falchion of the Eternal Void {slice, +Inv rPois rC+ Stlth-} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you turn invisible. It makes you less stealthy. (72, 30, D) a +0 short sword a +0 leather armour (73, 30, D) a +0 short sword a +0 chain mail (1, 32, D) a +0 trident (2, 32, D) a +0 robe (4, 32, D) an uncursed staff of earth (6, 32, D) a +7 giant spiked club (7, 32, D) Gicwos' Incunabulum of Boosting Battle Magic Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Throw Icicle Conjuration/Ice 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Freezing Cloud Conjuration/Ice/Air 6 (9, 32, D) a +0 trident (10, 32, D) a +0 robe (12, 32, D) a +1 hand axe of chopping (13, 32, D) a fan of gales (71, 32, D) a +2 long sword of slicing a +0 leather armour (72, 32, D) a +0 short sword a +0 leather armour (1, 33, D) a +0 robe (7, 33, D) a sling bullet a +0 trident (8, 33, D) a +0 greatsling a +0 quarterstaff 9 sling bullets (12, 33, D) a +0 trident (13, 33, D) Kosen's Further Progress in Spellweaving Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Ignite Poison Fire/Transmutation 5 d - Dispel Undead Necromancy 5 e - Shadow Creatures Summoning 5 f - Summon Demon Summoning 5 (20, 33, D) a sack of spiders (21, 33, D) an uncursed staff of conjuration (22, 33, D) a +1 leather armour of fire resistance (23, 33, D) a lamp of fire (24, 33, D) a +3 chain mail of fire resistance (25, 33, D) a +2 hand crossbow of flaming (26, 33, D) Ulaodgh's Grimoire of Beguiling Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Fulminant Prism Conjuration/Hexes 4 c - Summon Mana Viper Hexes/Summoning 5 d - Discord Hexes 8 (28, 33, D) the cursed -2 blowgun of Doubt {speed, rElec Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (29, 33, D) the cursed +3 hand axe "Efupnemp" {drain, Contam rC+ Dex+11} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+11). It protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (2, 34, D) an uncursed ring of stealth (4, 34, D) a plain deck of changes (6, 34, D) the Almanac of Transmigration Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ice Form Ice/Transmutation 4 c - Irradiate Conjuration/Transmutation 5 (7, 34, D) a sling bullet a +2 rapier of speed (8, 34, D) a +5 spear of venom (10, 34, D) a +0 spear (12, 34, D) a +1 robe of fire resistance (13, 34, D) the cursed +1 dagger "Ekox Xib" {freeze, +Inv rPois MR+ MP+9 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. (19, 34, D) an uncursed staff of fire (20, 34, D) the +3 glaive "Riplow" {freeze, rElec rN++ Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It insulates you from electricity. It greatly protects you from negative energy. (21, 34, D) a +3 spear of piercing (22, 34, D) a +8 rod of destruction (14/14) (23, 34, D) an uncursed ring of protection from cold (24, 34, D) the Tome of Boosting Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Ozocubu's Armour Charms/Ice 3 d - Animate Dead Necromancy 4 e - Deflect Missiles Charms/Air 6 (25, 34, D) a +1 hunting sling of velocity (26, 34, D) a +2 chain mail of poison resistance (27, 34, D) a +0 war axe of chopping (5, 35, D) a sling bullet (6, 35, D) 2 sling bullets (7, 35, D) a +0 trident (unseen) (8, 35, D) a +2 rapier of draining (unseen) (21, 35, D) the Almanac of Conjuration and the Glacier Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Force Lance Conjuration/Translocation 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Bolt of Cold Conjuration/Ice 6 (22, 35, D) an uncursed staff of air (23, 35, D) a book of Fire (24, 35, D) the +7 trident of Shaat {pierce, Noisy rN+ MP+9 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (+9). It may make noises in combat. (25, 35, D) a fan of gales (26, 35, D) the +3 buckler of Nepaagos {rElec rF- SInv Stlth+} It makes you vulnerable to fire. It insulates you from electricity. It enhances your eyesight. It makes you more stealthy. (27, 35, D) a fan of gales (4, 36, D) the +4 morningstar of the Lost Suns {crush, rF+++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It renders you almost immune to fire. 11 javelins a +0 leather armour (5, 36, D) a sling bullet (7, 36, D) a +0 rapier (unseen) (8, 36, D) 2 sling bullets (unseen) (9, 36, D) 2 sling bullets (unseen) (5, 37, D) a javelin (9, 37, D) a +5 trident of protection a +0 robe a cursed ring of loudness (50, 37, D) an uncursed staff of conjuration (52, 37, D) an uncursed staff of summoning (53, 37, D) the cursed +2 hand axe of the Scorpion {venom, rPois rC- MR+} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 37, D) the cursed -2 hunting sling of Ambiguity {venom, -Tele +Inv rC+} It poisons the ammo it fires. It protects you from cold. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. (59, 37, D) a cursed staff of power (60, 37, D) the Volume of Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Conjure Flame Conjuration/Fire 3 c - Static Discharge Conjuration/Air 3 d - Lightning Bolt Conjuration/Air 5 (61, 37, D) a +2 leather armour of fire resistance (63, 37, D) a manual of Crossbows (69, 37, D) an ornate deck of changes (70, 37, D) a cursed staff of death (71, 37, D) Ibuzeoff's Papyrus of Enhancements Spells Type Level a - Flight Charms/Air 3 b - Regeneration Charms/Necromancy 3 c - Haste Charms 6 d - Ring of Flames Charms/Fire 7 (72, 37, D) a +0 quarterstaff of protection (73, 37, D) a lantern of shadows (0, 38, D) a sling bullet (2, 38, D) a +0 demon trident of venom a +2 ring mail of magic resistance (4, 38, D) a sling bullet a javelin (5, 38, D) a sling bullet a +0 trident of venom a +0 shortbow of flaming a +0 leather armour (6, 38, D) a +0 trident (7, 38, D) 2 sling bullets a +0 rapier of speed a +0 leather armour (10, 38, D) a +1 trident of freezing a +0 robe (24, 38, D) a +3 battleaxe of freezing (unseen) (49, 38, D) a +0 dagger of pain (51, 38, D) a +2 battleaxe of venom (52, 38, D) a book of the Sky (53, 38, D) a book of Ice (59, 38, D) a +0 dagger (61, 38, D) a book of the Dragon (70, 38, D) a stone of tremors (71, 38, D) a book of Fire (72, 38, D) a book of Air (73, 38, D) a book of Summonings (3, 39, D) a sling bullet (6, 39, D) the +0 morningstar "Diereehi" {pain, rPois rF+ Str+4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It protects you from poison. 21 javelins a +0 leather armour (7, 39, D) a sling bullet (8, 39, D) 2 large rocks (9, 39, D) a +1 falchion of holy wrath (unseen) (49, 39, D) the +8 rapier "Dudghib" {vamp, Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). (unseen) (6, 40, D) a +3 dagger of venom an uncursed ring of poison resistance a potion of heal wounds the +10 executioner's axe of Woleshreo {chop, rF++ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It greatly protects you from fire. a +0 robe (7, 40, D) a +6 rapier of venom a +0 robe a +5 rod of the swarm (10/10) a +0 robe (25, 40, D) an ice dragon hide a +1 battleaxe of freezing (7, 41, D) 5 javelins (9, 41, D) the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. 16 javelins the +6 ring mail of the Will of the Gods {Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). (52, 41, D) a +0 robe (70, 41, D) a +0 spear a +0 robe (6, 42, D) a large rock (7, 42, D) a +1 rapier of venom a +0 robe (8, 42, D) a +0 rapier a +0 robe the amulet of Lita {Spirit Contam +Inv rC+ MP+9} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. It causes magical contamination when unequipped. (50, 42, D) a +0 spear (unseen) (52, 42, D) a +0 antimagic war axe (unseen) (61, 42, D) a +1 spear of venom a +0 robe (71, 42, D) a +0 great sword (unseen) (72, 42, D) a cursed +0 war axe (unseen) (50, 43, D) a +0 broad axe (unseen) (51, 43, D) a +0 war axe a +0 animal skin (61, 43, D) a +0 dagger a +0 robe (60, 44, D) a +0 whip of freezing a cursed +0 robe (60, 45, D) a +2 great mace of protection a +0 plate armour (58, 48, D) the +2 eveningstar of Mourning {crush, rC++ Str-5 Int+3} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+3). It greatly protects you from cold. (59, 48, D) an uncursed staff of cold (60, 48, D) a plain deck of wonders (61, 48, D) a +1 mace of protection (62, 48, D) an uncursed ring of sustain abilities (63, 48, D) an uncursed staff of conjuration (64, 48, D) a +1 short sword of distortion (65, 48, D) an uncursed staff of power (67, 48, D) a book of Enchantments (68, 48, D) a scroll of brand weapon (69, 48, D) a +5 iron rod (9/9) (70, 48, D) a +1 robe of magic resistance (71, 48, D) a +0 vampiric spear (72, 48, D) the +4 longbow of Infinite Pain {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. (73, 48, D) a scroll of brand weapon (74, 48, D) a +0 dagger of venom (75, 48, D) a +4 ring of intelligence (18, 49, D) an uncursed staff of conjuration (19, 49, D) a +2 scale mail of fire resistance (21, 49, D) an uncursed staff of air (23, 49, D) a Grand Grimoire (24, 49, D) an Akashic Record (25, 49, D) the Guide on the Frigorific Escort Spells Type Level a - Freeze Ice 1 b - Summon Small Mammal Summoning 1 c - Throw Icicle Conjuration/Ice 4 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Hydra Summoning 7 (26, 49, D) an uncursed staff of summoning (27, 49, D) a +6 morningstar of holy wrath (28, 49, D) a +0 fire dragon armour (29, 49, D) an uncursed staff of wizardry (30, 49, D) the ring of Skumoum {Ice Int+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. (31, 49, D) the +7 short sword of Siweustrihae {venom, Noisy Str+4 Dex+2 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+2). It enhances your eyesight. It may make noises in combat. (32, 49, D) an uncursed staff of summoning (33, 49, D) the +12 whip "Wirhate" {flame, rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. (38, 49, D) a +2 ring mail of poison resistance (39, 49, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (40, 49, D) a sack of spiders (41, 49, D) an uncursed staff of death (42, 49, D) a +3 glaive of venom (43, 49, D) a +4 ring of intelligence (44, 49, D) a sack of spiders (45, 49, D) an uncursed staff of earth (46, 49, D) a book of Dreams (47, 49, D) an uncursed staff of energy (48, 49, D) an uncursed ring of sustain abilities (49, 49, D) an uncursed amulet of resist corrosion (50, 49, D) the +2 chain mail "Ymesmine" {-Tele rN+ Str-2 Int+6 Dex+4} It affects your strength (-2). It affects your intelligence (+6). It affects your dexterity (+4). It protects you from negative energy. It prevents most forms of teleportation. (51, 49, D) a +1 pair of gloves of archery (52, 49, D) a fan of gales (53, 49, D) the +0 chain mail "Ciesus" {-Tele rPois rC+ Str+4 Slay-4} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (54, 49, D) a +2 chain mail of poison resistance (58, 49, D) a +2 halberd of venom (59, 49, D) a cursed staff of poison (60, 49, D) a +3 leather armour of positive energy (61, 49, D) an uncursed staff of poison (62, 49, D) a +6 plate armour of ponderousness (63, 49, D) the Guide on Air and Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Silence Hexes/Air 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (64, 49, D) a +2 short sword of speed (65, 49, D) a book of Power (67, 49, D) a +0 dagger (68, 49, D) the +3 rapier "Demonslayer" {antimagic, *Rage +Rage Int+4 Dex+5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It affects your dexterity (+5). It lets you go berserk. It may make you go berserk in combat. (69, 49, D) a phantom mirror (70, 49, D) the +5 whip of Juss {slash, rC+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). (72, 49, D) a lamp of fire (73, 49, D) an uncursed staff of air (74, 49, D) a lantern of shadows (75, 49, D) the Incunabulum of Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 4 (18, 50, D) an uncursed staff of wizardry (20, 50, D) an uncursed staff of wizardry (22, 50, D) an uncursed staff of poison (23, 50, D) a book of Death (24, 50, D) an uncursed staff of earth (25, 50, D) Rahi's Reference Book on the Displaced Entourage Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Forest Summoning/Translocation 5 e - Spellforged Servitor Conjuration/Summoning 7 (26, 50, D) the +10 short sword of the Blind Eye {holy, rElec Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It insulates you from electricity. (29, 50, D) a scroll of holy word (30, 50, D) a +0 trident a manual of Necromancy (31, 50, D) a +3 hand axe of chopping (32, 50, D) a +1 battleaxe of freezing (33, 50, D) a +3 mace of venom (38, 50, D) a +1 ice dragon armour (40, 50, D) a +4 blowgun (41, 50, D) a +1 centaur barding of fire resistance (42, 50, D) a +0 flail an uncursed staff of cold (43, 50, D) an uncursed staff of earth (44, 50, D) an uncursed staff of summoning (45, 50, D) a legendary deck of wonders (46, 50, D) a +2 hunting sling of flaming (47, 50, D) an ornate deck of wonders (48, 50, D) a scroll of brand weapon (49, 50, D) a +3 leather armour of fire resistance (50, 50, D) a disc of storms (51, 50, D) the cursed +3 lajatang of Mniephiz {freeze, Noisy +Blink rN+ MP+9 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from negative energy. It affects your magic capacity (+9). It lets you blink. It may make noises in combat. It has a curse placed upon it. (52, 50, D) a +5 halberd of venom (53, 50, D) an uncursed amulet of rage (59, 50, D) an uncursed staff of fire (60, 50, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you more stealthy. (61, 50, D) a +2 arbalest of freezing (62, 50, D) an uncursed ring of magical power (63, 50, D) a box of beasts (64, 50, D) a stone of tremors (66, 50, D) a +3 hand axe of electrocution (67, 50, D) the +8 whip of Disembowelment {flame, +Fly rN+ Str-4 Int+2} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+2). It protects you from negative energy. It lets you fly. a +1 morningstar of protection (still there?) (68, 50, D) a book of Alchemy (70, 50, D) a plain deck of defence (73, 50, D) a plain deck of summoning (74, 50, D) the ring of Optoj {+cTele Dex+4} [ring of teleport control] It can be evoked for teleport control. It affects your dexterity (+4). (75, 50, D) a book of Ice (0, 51, D) an uncursed staff of poison (1, 51, D) an uncursed amulet of regeneration (2, 51, D) a +1 centaur barding of cold resistance (3, 51, D) a +1 leather armour of poison resistance (4, 51, D) a lantern of shadows (5, 51, D) a +3 scale mail of positive energy (6, 51, D) a +2 quarterstaff of pain (7, 51, D) the Reference Book on Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Alistair's Intoxication Transmutation/Poison 4 c - Poisonous Cloud Conjuration/Poison/Air 6 (8, 51, D) the +3 mace of the Heavens {flame, rPois MR++ Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. (9, 51, D) a stone of tremors (10, 51, D) a Fen Folio (11, 51, D) a +6 triple sword of holy wrath (12, 51, D) a +2 mace of venom (13, 51, D) a lantern of shadows (14, 51, D) a phantom mirror (19, 51, D) a book of the Tempests (20, 51, D) a +2 vampiric glaive (21, 51, D) a book of Hinderance (22, 51, D) a book of Summonings (24, 51, D) an uncursed staff of earth (25, 51, D) a +1 ring of protection (26, 51, D) an uncursed staff of cold (27, 51, D) a +3 mace of holy wrath (28, 51, D) a plain deck of defence (30, 51, D) a book of Beasts (31, 51, D) a book of Spatial Translocations (32, 51, D) a +0 hand crossbow of evasion (33, 51, D) an uncursed staff of conjuration (38, 51, D) an ornate deck of defence (39, 51, D) a cursed -2 ring of slaying (40, 51, D) a stone of tremors (41, 51, D) an uncursed staff of power (42, 51, D) the cursed -1 spear "Grito" {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (43, 51, D) an uncursed staff of wizardry (44, 51, D) a +2 quarterstaff of pain (45, 51, D) a scroll of brand weapon (46, 51, D) a phial of floods (47, 51, D) an uncursed staff of wizardry (48, 51, D) the Grimoire of Exhibitionism Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Icicle Conjuration/Ice 4 c - Fulminant Prism Conjuration/Hexes 4 d - Fireball Conjuration/Fire 5 e - Iron Shot Conjuration/Earth 6 (49, 51, D) an uncursed staff of earth (50, 51, D) a +2 dire flail of pain (51, 51, D) the Volume of Harmful Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Fireball Conjuration/Fire 5 d - Ignite Poison Fire/Transmutation 5 e - Ring of Flames Charms/Fire 7 (52, 51, D) an uncursed ring of wizardry (53, 51, D) an uncursed ring of poison resistance (63, 51, D) a +0 plate armour of cold resistance (64, 51, D) a book of Death (65, 51, D) a book of the Earth (66, 51, D) the ring of the Echidna {rC++ MR+ Stlth-} [ring of protection from magic] It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (67, 51, D) a cursed +4 rod of clouds (14/14) (68, 51, D) a +2 scythe of protection (69, 51, D) the +3 ring mail "Gigug" {-Cast rF+ rN+ Str-2 Int+6} It affects your strength (-2). It affects your intelligence (+6). It protects you from fire. It protects you from negative energy. It prevents spellcasting. (0, 52, D) an uncursed staff of cold (1, 52, D) the +1 scale mail of Eternal Vigilance {-Cast +Inv rC+ Stlth+} It protects you from cold. It lets you turn invisible. It prevents spellcasting. It makes you more stealthy. (3, 52, D) the amulet "Sazang" {rC+ MR+ Regen+ Int-2 Dex+3} [amulet of regeneration] It affects your intelligence (-2). It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (4, 52, D) a +2 rapier of flaming (5, 52, D) a book of Burglary (6, 52, D) an uncursed ring of wizardry (7, 52, D) an uncursed staff of conjuration (8, 52, D) a +4 quarterstaff of pain (9, 52, D) a potion of might (11, 52, D) a scroll of brand weapon (12, 52, D) an uncursed ring of poison resistance (13, 52, D) the Compendium of Burning Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Inner Flame Hexes/Fire 3 c - Animate Dead Necromancy 4 d - Fireball Conjuration/Fire 5 e - Death Channel Necromancy 6 (14, 52, D) the +4 longbow of Thresch {speed, rC- rN+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It makes you vulnerable to cold. It protects you from negative energy. Cheibriados disapproves of the use of such an item. (44, 52, D) a large rock a plain deck of destruction (45, 52, D) an uncursed ring of protection from fire (46, 52, D) a crystal ball of energy (47, 52, D) a book of the Warp (48, 52, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (52, 52, D) a large rock (66, 52, D) a crystal ball of energy (0, 53, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (1, 53, D) an uncursed ring of teleport control (2, 53, D) a +2 chain mail of cold resistance (3, 53, D) a scroll of brand weapon (4, 53, D) a disc of storms (5, 53, D) an uncursed amulet of stasis (6, 53, D) the ring of Psesul {rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. (7, 53, D) a +2 robe of the Archmagi (8, 53, D) a +0 rapier of flaming (9, 53, D) a +2 quarterstaff of draining (10, 53, D) the cursed -4 chain mail of Ashenzari's Favour {rPois rC+ rN+ Str-2 Stlth+} It affects your strength (-2). It protects you from cold. It protects you from poison. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (11, 53, D) a +5 vampiric lajatang (12, 53, D) the +8 hunting sling "Dunack" {venom, Str+5} It poisons the ammo it fires. It affects your strength (+5). (13, 53, D) a +2 pair of boots of stealth (14, 53, D) a +4 broad axe of chopping (45, 53, D) a quicksilver dragon hide (46, 53, D) 2 large rocks (48, 53, D) a large rock (49, 53, D) a large rock (50, 53, D) 3 large rocks (still there?) a large rock (still there?) (69, 53, D) an uncursed staff of wizardry (23, 54, D) a +0 robe a cursed +0 hand axe (24, 54, D) a +0 trident a +4 hunting sling of velocity (26, 54, D) a +0 trident an uncursed ring of flight (42, 54, D) a +0 dire flail (47, 54, D) 3 large rocks (48, 54, D) 3 large rocks (49, 54, D) 3 large rocks (50, 54, D) 3 large rocks (65, 54, D) a +0 shield of protection (28, 55, D) a +0 trident (44, 55, D) a +0 flail (45, 55, D) a large rock (47, 55, D) 3 large rocks (48, 55, D) 2 large rocks (49, 55, D) a large rock (unseen) (51, 55, D) a large rock (unseen) (68, 55, D) a +2 whip of holy wrath a +0 robe the ring "Duuza" {SustAb Dex+4} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your dexterity (+4). (6, 56, D) (unseen) (26, 56, D) the +3 greatsling "Pothade" {freeze, MR- Str+4 Int+5 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+5). It affects your resistance to hostile enchantments. It enhances your eyesight. the +9 war axe "Trog's Fury" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. the cursed -3 robe of Catatonia {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (27, 56, D) a +3 scythe of freezing (28, 56, D) a +0 trident (47, 56, D) a large rock (48, 56, D) 2 large rocks (68, 56, D) a +2 leather armour of cold resistance (27, 57, D) a +7 dagger of speed (46, 57, D) a large rock (47, 57, D) a large rock (unseen) (28, 58, D) a +5 glaive of protection (8, 59, D) (unseen) (62, 59, D) the +8 demon blade of the Extremes {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). Cheibriados disapproves of the use of such an item. (6, 60, D) (unseen)