dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) the +2 storm dragon armour of Vexation {+Blink rElec rC+ MP+9 Int-4 SInv} It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It enhances your eyesight. It lets you blink. (62, 1, D) a crystal ball of energy (63, 1, D) an uncursed amulet of stasis (67, 1, D) a +2 glaive of venom (69, 1, D) a +1 war axe of chopping (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (63, 5, D) a +0 short sword a +0 robe a +0 buckler (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a potion of haste a +0 shield a +0 scale mail a +0 war axe the ring "Jyocsy" {EV+2 Int+4} [ring of evasion] It affects your evasion (+2). It affects your intelligence (+4). (63, 9, D) a plain deck of summoning (70, 9, D) a book of Debilitation (71, 9, D) a +0 shortbow 18 arrows a box of beasts (72, 9, D) Jemorol's Volume of Attacks and the Oath Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Metabolic Englaciation Hexes/Ice 5 d - Iron Shot Conjuration/Earth 6 (62, 10, D) a +5 blowgun (70, 10, D) a +0 shortbow the +5 scimitar of Waed {drain, rElec rC++ Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It greatly protects you from cold. It insulates you from electricity. 9 poisoned arrows a centaur corpse (skeletalised by now) (72, 10, D) a cursed -3 shortbow 10 arrows of flame a Grand Grimoire a centaur corpse (skeletalised by now) (70, 11, D) a +0 arbalest 21 bolts (71, 11, D) a +0 arbalest 10 bolts of frost (63, 13, D) a +0 mace a +0 robe a potion of haste (71, 13, D) a bolt of frost a bolt (71, 14, D) a bolt of frost a bolt 2 poisoned arrows an arrow 3 arrows of flame (61, 17, D) an uncursed staff of power (62, 17, D) a +4 ring of protection (63, 17, D) the ring of Pusetafu {Fire rN+ SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It enhances your eyesight. (64, 17, D) the +9 shortbow of the Hummingbird {flame, +Blink rPois rC- Str+8 Dex-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your dexterity (-2). It makes you vulnerable to cold. It protects you from poison. It lets you blink. (72, 17, D) a +2 ring of intelligence (62, 18, D) the +5 captain's cutlass {speed} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (63, 18, D) a +4 dagger of protection (64, 18, D) a +0 spear of venom (71, 18, D) an uncursed staff of poison (72, 18, D) a +4 battleaxe of freezing (73, 18, D) a +1 scale mail of fire resistance (63, 19, D) a +0 hand axe a +0 robe a naga corpse (62, 20, D) a +0 battleaxe (unseen) (64, 21, D) a +0 battleaxe a +0 robe a naga corpse (63, 22, D) a +0 dire flail a +0 robe a naga corpse (71, 22, D) a +0 quarterstaff a +0 robe (72, 22, D) a wolf corpse (skeletalised by now) (63, 23, D) a redback corpse (71, 23, D) a black bear corpse (skeletalised by now) (73, 23, D) a +0 rapier (unseen) (61, 27, D) a +0 whip of electrocution (62, 27, D) a book of the Tempests (63, 27, D) an uncursed amulet of stasis (65, 27, D) an uncursed ring of fire (72, 27, D) an uncursed ring of wizardry (73, 27, D) an uncursed staff of conjuration (62, 28, D) a +1 morningstar of protection (64, 28, D) the +4 quarterstaff "Shyin" {vamp, Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). (72, 28, D) a +0 flail (73, 28, D) a crystal ball of energy (72, 30, D) a +6 quick blade a +2 longbow of flaming a +0 robe a naga corpse (71, 32, D) a water moccasin corpse (72, 32, D) a +0 trident a +0 robe a naga corpse (73, 33, D) a trapdoor spider corpse (59, 37, D) a +3 scale mail of fire resistance (60, 37, D) the ring "Elas" {SustAb +Inv MR- Int+3 SInv} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. (61, 37, D) the ring of Ototwuwa {rElec rPois Stlth+} [ring of poison resistance] It insulates you from electricity. It protects you from poison. It makes you more stealthy. (62, 37, D) a +2 robe of magic resistance (63, 37, D) a +3 chain mail of magic resistance (69, 37, D) a lamp of fire (70, 37, D) a +2 lajatang of protection (71, 37, D) the ring of Xom's Reproof {rElec MR+ AC+4} [ring of protection] It affects your AC (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 37, D) a book of Frost (59, 38, D) an ornate deck of destruction (60, 38, D) a +2 ring mail of cold resistance (61, 38, D) a +0 long sword (62, 38, D) an ornate deck of summoning (63, 38, D) a +0 flail (70, 38, D) a phial of floods (71, 38, D) a +4 rod of shadows (13/13) (72, 38, D) a +2 robe of the Archmagi (73, 38, D) an uncursed ring of ice (71, 41, D) a +0 spear a +0 robe (61, 42, D) a +2 mace of protection (70, 42, D) a +2 dire flail (unseen) (71, 42, D) a +3 dagger of freezing a cursed +0 robe (72, 42, D) a necrophage corpse (60, 43, D) a cursed +0 dire flail (unseen) (61, 43, D) a +0 mace (59, 45, D) a +2 long sword of venom