dscm the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a book of Unlife an uncursed ring of stealth (68, 1, D) an uncursed staff of fire (69, 1, D) a book of Geomancy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +2 pair of boots of stealth (67, 2, D) a +0 rapier a +0 robe of positive energy (69, 2, D) a +0 rapier a +0 robe (73, 2, D) a +0 short sword of speed (75, 2, D) the +4 war axe "Lupiuth" {chop, +Blink rC+ MP-9 SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (-9). It enhances your eyesight. It lets you blink. It makes you more stealthy. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) a disc of storms (63, 9, D) the +6 shortbow of Massacring {venom, rPois rF++ Int-5} It poisons the ammo it fires. It affects your intelligence (-5). It greatly protects you from fire. It protects you from poison. (70, 9, D) an uncursed staff of fire (71, 9, D) an uncursed ring of flight (72, 9, D) an uncursed ring of stealth (62, 10, D) an uncursed ring of positive energy (70, 10, D) a scroll of brand weapon (72, 10, D) a +0 giant spiked club a +0 giant club (70, 12, D) a +0 giant club a +0 giant club (71, 12, D) a +0 giant club a +0 giant club (71, 13, D) a +0 giant club (61, 17, D) a +0 hand axe of electrocution (62, 17, D) a +1 antimagic broad axe (63, 17, D) the +0 leather armour of Veho {rF+ rN+} It protects you from fire. It protects you from negative energy. (64, 17, D) a +2 long sword of holy wrath (71, 17, D) a +4 blowgun (72, 17, D) an uncursed ring of teleport control (73, 17, D) a +3 mace of freezing a +0 robe the +0 pair of gloves "Broif" {rC+++ MR- rCorr} It renders you almost immune to cold. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (63, 18, D) a +3 ring mail of magic resistance (64, 18, D) a +6 antimagic falchion (71, 18, D) an uncursed staff of power (72, 18, D) an uncursed staff of power (73, 18, D) an uncursed ring of poison resistance (61, 27, D) a +5 vampiric long sword (62, 27, D) a +0 war axe of chopping (64, 27, D) an uncursed staff of cold (65, 27, D) a book of Alchemy a book of Necromancy a Grand Grimoire Gumegine's Compendium of Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Spray Conjuration/Hexes 3 c - Force Lance Conjuration/Translocation 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Spellforged Servitor Conjuration/Summoning 7 (71, 27, D) a cursed -3 ring of intelligence (72, 27, D) an uncursed staff of air (73, 27, D) an ornate deck of changes (71, 28, D) a +3 flail a +0 robe (72, 28, D) a Fen Folio (59, 37, D) an uncursed staff of conjuration (60, 37, D) a +2 hand axe of chopping (61, 37, D) a stone of tremors (62, 37, D) the +0 buckler of Existentialism {rCorr MP-9 Int+5 Dex+2} It affects your intelligence (+5). It affects your dexterity (+2). It affects your magic capacity (-9). It protects you from acid and corrosion. (63, 37, D) a +1 vampiric broad axe (69, 37, D) a plain deck of changes (70, 37, D) the Catalogue of Spatial Moulding Spells Type Level a - Blink Translocation 2 b - Sticks to Snakes Transmutation 2 c - Force Lance Conjuration/Translocation 4 d - Blade Hands Transmutation 5 e - Dragon Form Transmutation 7 (71, 37, D) a sack of spiders (72, 37, D) a plain deck of changes (73, 37, D) an uncursed amulet of faith (59, 38, D) a fan of gales (60, 38, D) a cursed staff of wizardry (61, 38, D) a sack of spiders (62, 38, D) a +1 robe of magic resistance (63, 38, D) the cursed -1 arbalest "Tree" {venom, rPois rC- Dex+4 Stlth+} It poisons the ammo it fires. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (70, 38, D) a +4 great sword of draining (71, 38, D) Sif Muna's Handbook of Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 4 f - Venom Bolt Conjuration/Poison 5 (72, 38, D) a +0 vampiric halberd (73, 38, D) an uncursed staff of cold