Dungeon Sprint DCSS version 0.16.2-12-gd0ad4c3 (webtiles) character file. 0 dscm the Digger (level 1, -7/11 HPs) Began as an Octopode Earth Elementalist on Sept 16, 2015. Was an Initiate of Vehumet. Mangled by an iron imp (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:25 (40 turns). dscm the Digger (Octopode Earth Elementalist) Turns: 40, Time: 00:00:25 Health: -7/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . P - +6 shillelagh "Devastator" {shatter} rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons M - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). O - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. P - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) Missiles b - 20 stones (quivered) Armour N - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves D - an uncursed staff of energy Jewellery F - a +6 ring of dexterity G - a +6 ring of dexterity H - a +6 ring of intelligence I - a +6 ring of intelligence J - a +6 ring of strength K - a +6 ring of strength Magical devices y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance n - a potion of experience o - 5 potions of agility p - 5 potions of might Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Miscellaneous E - a crystal ball of energy L - a disc of storms Comestibles a - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting Level 1.0 Transmutations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The iron imp shouts, "Crawl home, thou fobbing folly-fallen crab-lanthorn!" The iron imp picks up a +2 hand crossbow of flaming. Found a phial of floods. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Time to lay down the shillelagh law. P - the +6 shillelagh "Devastator" (weapon) {shatter} Wear which item? (? for menu, Esc to quit) Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? You stop putting on your armour. You hit the iron imp but do no damage. You grab the iron imp. You constrict the iron imp, but do no damage. The iron imp shouts, "Admit defeat, thou pox-marked fob-snatching clam!" The iron imp hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The iron imp hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓...}.▓ ▓.....▓ ▓.55..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 iron imps. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Octopode Earth Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 9 | D | Found a bloodstained altar of Trog. 25 | D | Found a shimmering altar of Xom. 32 | D | Became a worshipper of Vehumet 37 | D | Entered arena 1. 37 | D | Noticed an iron imp 37 | D | Noticed an iron imp 40 | D | Mangled by an iron imp Action || total -------------------------++------- Melee: Shillelagh || 1