dscm the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a cursed -3 ring of slaying (63, 1, D) a scroll of brand weapon (67, 1, D) a book of Geomancy (68, 1, D) a +3 chain mail of cold resistance (69, 1, D) a +3 scale mail of magic resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (73, 2, D) a +2 quarterstaff of draining (75, 2, D) an uncursed staff of poison (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 hand axe a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (73, 4, D) a +0 dagger a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +0 dagger a +0 robe a +4 lajatang of pain (62, 9, D) a +0 club a +0 scale mail the +1 robe "Yre Daecu" {rPois rF- Regen+ Int+6 Slay+3} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from poison. It increases your rate of regeneration. (63, 9, D) a cursed +0 falchion the +10 whip "Meutof" {holy, rN+ Str-3 Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-3). It affects your intelligence (+2). It protects you from negative energy. (70, 9, D) a cursed -2 ring of protection (still there?) a cursed -2 ring of protection (still there?) (71, 9, D) a scroll of brand weapon (72, 9, D) a book of Callings (62, 10, D) a +0 dagger a +0 robe (70, 10, D) a +0 helmet of see invisible (still there?) a +0 helmet of see invisible (still there?) (71, 10, D) a scorpion corpse (72, 10, D) an uncursed staff of conjuration (69, 17, D) the Volume of Companions and Orientation Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Summon Forest Summoning/Translocation 5 d - Shadow Creatures Summoning 5 e - Summon Demon Summoning 5 Sif Muna's Grimoire of Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Force Lance Conjuration/Translocation 4 c - Phase Shift Translocation 5 d - Controlled Blink Translocation 7 Sif Muna's Handbook of Black Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Animate Dead Necromancy 4 d - Agony Necromancy 5 e - Simulacrum Ice/Necromancy 6 a Young Poisoner's Handbook a box of beasts 2 scrolls of fear 7 scrolls of fog Sif Muna's Volume of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 20 stones (72, 17, D) a +2 steam dragon armour (73, 18, D) a stone of tremors (71, 22, D) a +0 short sword a +1 leather armour of magic resistance (72, 22, D) a +0 dire flail a +0 ring mail the human skeleton of Edmund (73, 22, D) a +2 scimitar of flaming a +0 robe the human skeleton of Erica (70, 23, D) a +6 giant club a +0 robe (71, 23, D) a potion of degeneration a +0 rapier a +0 leather armour (72, 24, D) a +0 dagger a +0 robe (71, 27, D) the cursed -1 spear "Twion" {freeze, rElec rF- Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. the cursed -1 spear "Twion" {freeze, rElec rF- Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (72, 27, D) a +4 lightning rod (13/13) (still there?) a +4 lightning rod (13/13) (still there?) (73, 27, D) a +2 rod of destruction (9/9) (71, 28, D) a +3 leather armour of poison resistance (72, 28, D) an uncursed amulet of stasis (still there?) an uncursed amulet of stasis (still there?) (73, 28, D) a +1 greatsling of flaming (72, 34, D) Qivvulu's Compendium of Orientation and Envenoming Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Spider Form Transmutation/Poison 3 d - Poison Arrow Conjuration/Poison 6 e - Dispersal Translocation 6