Dungeon Sprint DCSS version 0.16.2-12-gd0ad4c3 (webtiles) character file. 4 dscm the Magician (level 1, -2/15 HPs) Began as a Gargoyle Wizard on Sept 14, 2015. Killed by nerve-wracking pain ... invoked by a shadow imp (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (41 turns). dscm the Magician (Gargoyle Wizard) Turns: 41, Time: 00:00:12 Health: -2/15 AC: 4 Str: 15 XL: 1 Next: 70% Magic: 1/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.9 Spellcasting * Level 2.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The shadow imp hits you. You closely miss the shadow imp. You closely miss the shadow imp. The shadow imp hits you but does no damage. You completely miss the shadow imp. The shadow imp barely misses you. You closely miss the shadow imp. You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp hits you. You closely miss the shadow imp. The giant newt zombie bites you but does no damage. You punch the shadow imp! The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓l▓ ▓g▓ ▓l▓ ▓s▓ ▓5▓ ▓@▓ ▓Z▓ ▓Z▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see a scorpion, a shadow imp, a giant newt zombie, a jackal zombie, a goblin and 2 giant newts. Vanquished Creatures A hobgoblin (D) 2 bats (D) A giant newt (D) A jackal (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Gargoyle Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 30 | D | Noticed a scorpion 41 | D | Killed from afar by a shadow imp Action || total -------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 5 Use: Potion || 1