Dungeon Sprint DCSS version 0.16.2-12-gd0ad4c3 (webtiles) character file. 2 dscm the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Sept 11, 2015. Slain by a kobold ... wielding a +0 club (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (35 turns). dscm the Magician (Gargoyle Wizard) Turns: 35, Time: 00:00:10 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 30% Magic: 0/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.5 Spellcasting * Level 1.7 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold is moderately wounded. The kobold hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a club (moderately wounded) The magic dart hits the kobold. The kobold is heavily wounded. The kobold hits you with a club. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓K▓ ▓r▓ ▓K▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see 2 kobolds and a rat. Vanquished Creatures 2 bats (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Gargoyle Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 35 | D | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Magic Dart || 5