Dungeon Sprint DCSS version 0.16.2-12-gd0ad4c3 (webtiles) character file. 3 dscm the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Sept 11, 2015. Slain by a bat (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:30 (40 turns). dscm the Magician (Gargoyle Wizard) Turns: 40, Time: 00:00:31 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting * Level 2.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The bat hits you but does no damage. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 The bat closely misses you. You miss the bat. The bat is heavily wounded. The bat barely misses you. The bat misses you. The bat hits you but does no damage. The bat hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (moderately wounded) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓b▓ ▓@▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a bat. Vanquished Creatures A hobgoblin (D) A bat (D) 2 goblins (D) 4 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Gargoyle Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 5 | D | Banished a spatial maelstrom 40 | D | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 20 Club || 4 Cast: Magic Dart || 6