Dungeon Sprint DCSS version 0.16.2-12-gd0ad4c3 (webtiles) character file. 9 dscm the Magician (level 2, -1/15 HPs) Began as a Gargoyle Wizard on Sept 11, 2015. Shot with an arrow by a centaur (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:01 (176 turns). dscm the Magician (Gargoyle Wizard) Turns: 176, Time: 00:01:02 Health: -1/15 AC: 4 Str: 10 XL: 2 Next: 16% Magic: 0/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons e - a +2 vampiric short sword Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration k - 3 chunks of flesh Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.5 Spellcasting * Level 2.1 Conjurations - Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None b - Call Imp Summ #....... 17% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The arrow closely misses your crimson imp. You swap places. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "Let's cause mayhem!" The centaur shoots an arrow. The arrow hits your crimson imp! Your crimson imp barely misses the centaur. You swap places. The centaur shoots an arrow. The arrow hits your crimson imp! Your crimson imp dies! The centaur shoots an arrow. The arrow hits your crimson imp! Your crimson imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. You hear strange voices. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....'†...)bc(.@<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur and a bat. Vanquished Creatures An ooze (D) 3 goblins (D) A kobold (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D) A hobgoblin (D) A quokka (D) 3 creatures vanquished. Vanquished Creatures (others) 3 crimson imps (D) 3 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Gargoyle Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 19 | D | Reached skill level 4 in Spellcasting 35 | D | Reached XP level 2. HP: 9/15 MP: 0/7 47 | D | Learned a level 2 spell: Call Imp 144 | D | Noticed a centaur 176 | D | Shot with an arrow by a centaur Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 6 Call Imp || 4 Use: Potion || 1