dscm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (38, 1, D:1) a +0 club (3, 2, D:1) a +0 whip (-6, 3, D:1) a +0 spear (2, 6, D:1) a +0 club (24, 11, D:1) a +0 dagger (5, 16, D:1) a +0 short sword (18, 24, D:1) a +0 club (20, 24, D:1) 15 arrows (21, 26, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe a potion of lignification (20, 5, D:2) a +0 whip (3, 13, D:2) a +0 dagger (43, 14, D:2) a +0 club (14, 16, D:2) 12 poisoned needles (3, 20, D:2) 28 arrows (13, 24, D:2) a +0 chain mail (34, 26, D:2) a +0 dagger (24, 27, D:2) a +0 trident (29, 28, D:2) a +0 dagger (26, 29, D:2) a +0 hunting sling (27, 29, D:2) a +0 club a +0 animal skin a +1 helmet a +0 dagger a +0 club a +0 dagger (28, 29, D:2) a +0 dagger (28, 30, D:2) a +0 dagger a +0 club a +0 hunting sling (29, 30, D:2) a +0 dagger a +0 dagger (19, 35, D:2) a +0 pair of gloves Level 3 of the Dungeon (-6, 3, D:3) a +1 centaur barding (22, 4, D:3) a +0 ring mail (11, 5, D:3) a +0 mace a +0 ring mail (12, 5, D:3) a +0 leather armour (12, 6, D:3) a +0 flail (11, 7, D:3) a +0 flail (41, 11, D:3) a +0 whip (40, 12, D:3) a +0 mace a +0 falchion (-14, 13, D:3) a +0 robe 16 bolts of flame (18, 19, D:3) a +0 hand axe a +0 ring mail (-6, 25, D:3) a +0 club (25, 26, D:3) a +0 dagger (25, 27, D:3) a +0 ring mail (33, 28, D:3) 11 poisoned needles (38, 31, D:3) 7 arrows (45, 33, D:3) a +0 club (37, 35, D:3) a cursed +0 plate armour (19, 36, D:3) a +0 club (16, 38, D:3) a +0 hand axe (9, 45, D:3) a +0 dagger (32, 50, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (-10, 8, D:4) a +0 club (6, 12, D:4) a +0 blowgun 11 poisoned needles (13, 12, D:4) a +0 giant club (44, 12, D:4) a +0 club (-5, 19, D:4) a +0 dagger (-3, 21, D:4) a +0 club (-12, 31, D:4) a +0 short sword a +0 chain mail (-11, 31, D:4) a +0 mace a +0 ring mail a +0 dagger (-10, 31, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (21, 32, D:4) a +0 giant club (11, 34, D:4) a +0 dagger (-5, 38, D:4) a +0 flail (-6, 42, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Cucumesk's Weapon Shop a +4 flail of holy wrath (367 gold) a +0 club (13 gold) 17 arrows (44 gold) a +1 hunting sling of freezing (126 gold) a cursed +0 spear (26 gold) a +2 mace of protection (202 gold) a +0 war axe (45 gold) 13 sling bullets (84 gold) a +0 hand crossbow (45 gold) 26 stones (33 gold) [Shop] Isiutur's Jewellery Emporium a +4 ring of protection (468 gold) an uncursed ring of ice (325 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of poison resistance (260 gold) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (607 gold) [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. an uncursed ring of sustain abilities (227 gold) a +4 ring of protection (468 gold) a cursed ring of protection from fire (286 gold) a +2 ring of slaying (273 gold) [Shop] Vixyduzo's Weapon Boutique a +0 trident (45 gold) 17 stones (22 gold) the +13 sword of the Doom Knight {pain, -Cast MR+} (1128 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +3 falchion (260 gold) 11 sling bullets (71 gold) a +0 quarterstaff (52 gold) 27 stones (35 gold) a +0 short sword (39 gold) [Shop] Eriliran's General Store a scroll of fog (28 gold) a +0 pair of gloves (63 gold) a stone of tremors (560 gold) 5 needles of sleeping (35 gold) a scroll of magic mapping (49 gold) a potion of curing (42 gold) 9 poisoned needles (50 gold) a +0 short sword (42 gold) 18 bolts (50 gold) 13 stones (18 gold) a book of Air (490 gold) a wand of slowing (19) (219 gold) a +0 broad axe of electrocution (168 gold) a scroll of remove curse (42 gold) 8 curare-tipped needles (67 gold) (0, 0, D:5) a +0 ring mail (-6, 3, D:5) a +0 club (16, 7, D:5) an arrow (-9, 13, D:5) a +0 dagger a +0 shortbow 28 arrows (4, 15, D:5) a +0 club (9, 18, D:5) a +0 whip (-1, 24, D:5) 13 bolts (-14, 25, D:5) a +0 ring mail (19, 27, D:5) a +0 robe (-11, 31, D:5) a +0 ring mail a +0 short sword (-10, 31, D:5) a +0 club (21, 32, D:5) a +0 robe a +0 dagger a +0 rapier (-17, 33, D:5) 25 sling bullets (-10, 34, D:5) a cursed +0 robe a +0 dagger (-1, 34, D:5) a +0 dagger (-11, 40, D:5) an uncursed amulet of inaccuracy (7, 40, D:5) 14 arrows (18, 52, D:5) 19 bolts (14, 54, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (-27, 2, D:6) a +0 dagger (7, 6, D:6) a +0 robe (-11, 9, D:6) a +0 pair of gloves (14, 10, D:6) a +0 club (-35, 12, D:6) an arrow (-34, 13, D:6) 2 arrows (-33, 13, D:6) a +0 shortbow 11 arrows (-31, 27, D:6) 15 arrows of flame (-33, 31, D:6) a +0 hand axe (2, 32, D:6) a cursed -3 club (-11, 38, D:6) a +0 giant club (-27, 42, D:6) a +0 short sword (-22, 46, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Smaig's Elemental Accessories a lamp of fire (440 gold) an uncursed staff of cold (275 gold) the Reference Book on Feathers and Arcane Weapons (432 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Flight Charms/Air 3 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Summon Lightning Spire Summoning/Air 4 g - Lightning Bolt Conjuration/Air 5 h - Poisonous Cloud Conjuration/Poison/Air 6 a wand of digging (9) (286 gold) (0, 0, D:7) a +2 robe of cold resistance (-48, 15, D:7) a +0 leather armour (-9, 18, D:7) 17 bolts (-40, 21, D:7) a +0 long sword (-4, 31, D:7) a +0 club (8, 36, D:7) a +0 chain mail (-8, 37, D:7) a +0 falchion (7, 40, D:7) a +0 chain mail (-19, 47, D:7) a +0 club Level 8 of the Dungeon [Shop] Ogackaf's Demolitions Depot a book of Conjurations (390 gold) a cursed staff of conjuration (325 gold) a wand of disintegration (12) (208 gold) a book of Annihilations (1435 gold) a wand of lightning (2) (78 gold) a book of Air (455 gold) a wand of disintegration (13) (221 gold) a book of Annihilations (1435 gold) a wand of frost (17) (123 gold) a wand of magic darts (27) (113 gold) a wand of disintegration (11) (195 gold) a -2 rod of destruction (10/10) (845 gold) a +0 iron rod (11/11) (1040 gold) a book of Annihilations (1435 gold) a wand of fireball (4) (208 gold) (0, 0, D:8) the cursed -3 robe "Duculamo" {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (-5, 3, D:8) a +0 hand axe (-5, 4, D:8) a +0 falchion (34, 6, D:8) a +0 dagger (-5, 8, D:8) a +0 dagger a +0 robe (-12, 9, D:8) a +0 ring mail (-5, 9, D:8) a +0 dagger a +0 robe (29, 11, D:8) a +0 shortbow (38, 11, D:8) a +0 shortbow 2 arrows (-1, 13, D:8) 18 bolts (38, 14, D:8) 2 arrows a kobold corpse (38, 15, D:8) an arrow (19, 16, D:8) a +1 long sword (still there?) 21 gold pieces (still there?) (20, 16, D:8) a +0 dire flail (unseen) (21, 16, D:8) a cursed +0 mace (unseen) (28, 16, D:8) a cursed amulet of inaccuracy (38, 18, D:8) an arrow (18, 19, D:8) a potion of flight (-6, 29, D:8) 15 poisoned needles (-6, 31, D:8) a +0 club (-17, 43, D:8) a +0 ring mail (-10, 43, D:8) 10 poisoned sling bullets (-6, 46, D:8) a +0 dagger a +0 robe (-9, 47, D:8) a +0 falchion a +0 ring mail (-6, 48, D:8) a +0 dagger a +0 robe (-4, 48, D:8) a +0 short sword (unseen) (-17, 49, D:8) a +0 short sword (-18, 50, D:8) 176 stones a +0 whip a +0 dagger a +2 dagger of draining (-19, 52, D:8) a +0 dagger of venom a cursed -3 dagger (-20, 55, D:8) a potion of ambrosia the Ecumenical Temple