dscm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-1, 6, D:1) a +0 spear (-1, 7, D:1) a ball python corpse (0, 11, D:1) a +0 ring mail (8, 14, D:1) 16 arrows (14, 14, D:1) a +0 club (38, 30, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (-2, 2, D:2) 2 potions of cure mutation (0, 6, D:2) 4 gold pieces (3, 12, D:2) a +0 club (3, 13, D:2) a +0 robe (12, 18, D:2) a +0 war axe (10, 21, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 spear (-15, 13, D:3) a +0 whip an orc corpse Level 4 of the Dungeon [Shop] Ydaumm's Armour Emporium a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 plate armour (230 gold) the +3 pearl dragon armour of the Clam {rF+ rC- rN+ MP+9 Dex+4} (1204 gold) It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). a +2 leather armour of positive energy (160 gold) a +2 pair of gloves (165 gold) a +0 robe (7 gold) a +1 chain mail of cold resistance (165 gold) a +0 pair of boots (45 gold) (0, 0, D:4) a giant newt corpse (-5, 9, D:4) 2 stones