Dungeon Sprint DCSS version 0.16.2-3-ga078185 (webtiles) character file. 0 dscm the Magician (level 1, -2/10 HPs) Began as a Gargoyle Wizard on Sept 9, 2015. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (10 turns). dscm the Magician (Gargoyle Wizard) Turns: 10, Time: 00:00:09 Health: -2/10 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting * Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. Ouch! That really hurt! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓s▓ ▓K▓ ▓h▓ ▓b▓ ▓.▓ ▓.▓ ▓+▓ You could see a jackal, a giant cockroach, a hobgoblin, a bat and a kobold. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Gargoyle Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 10 | D | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 3