dscm the Dungeon [Shop] Hacuty's Antique Armour Emporium a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 pair of boots (99 gold) a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) [Shop] Tyestrugh's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 cloak (99 gold) a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) a +0 helmet (99 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) [Shop] Nemaerup's Gadget Emporium a wand of frost (14) (96 gold) a plain deck of changes (168 gold) a disc of storms (240 gold) a box of beasts (240 gold) a box of beasts (240 gold) a wand of confusion (26) (252 gold) [Shop] Zeriuliu's Antique Weapon Shoppe a +0 short sword (78 gold) a +1 hunting sling of freezing (39 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 rapier (104 gold) (16, 1, D) a tomahawk (16, 3, D) 2 tomahawks (16, 4, D) 5 tomahawks Sif Muna's Guide on Battle Magic and Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Chain Lightning Conjuration/Air 8 a large rock (8, 5, D) a +2 quarterstaff of protection a +0 cloak a +0 club a +0 hat a book of Dreams (16, 5, D) a +0 spear (12, 6, D) an uncursed ring of poison resistance (8, 7, D) a +0 mace a +0 hand axe (16, 7, D) a +0 trident an inedible chunk of flesh (4, 8, D) a +0 robe (6, 8, D) a +2 dagger of speed a +0 robe (8, 8, D) a +0 mace a +0 chain mail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 8, D) 3 large rocks an inedible chunk of flesh (8, 9, D) a +0 halberd 7 tomahawks a +0 plate armour (12, 9, D) a +0 triple sword (16, 9, D) 3 large rocks a +0 short sword a +0 robe a +0 flail a +0 robe a +0 mace (12, 10, D) a +1 great sword (16, 10, D) a +0 spear 4 large rocks a +2 demon trident of freezing a +0 robe an inedible chunk of flesh (8, 11, D) a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 scimitar a cursed +0 plate armour (12, 11, D) a +3 broad axe (8, 12, D) a +0 flail (12, 12, D) a +1 battleaxe (12, 13, D) a +0 war axe of venom (12, 14, D) a +3 dire flail (16, 14, D) an inedible chunk of flesh (12, 15, D) a +1 war axe of chopping (12, 16, D) the +11 spear of Niroch {pierce, *Confuse +Fly rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. It lets you fly. It may confuse you when you take damage. (12, 18, D) a +2 ring mail (16, 18, D) an inedible chunk of flesh (8, 19, D) a +0 war axe a +0 plate armour a +0 trident a +0 chain mail a +0 ring mail a +0 dire flail a +0 chain mail (12, 19, D) a +2 plate armour (8, 20, D) a +0 flail a cursed -1 chain mail a +0 long sword a +0 chain mail (12, 20, D) a +1 hat (16, 20, D) an inedible chunk of flesh (8, 21, D) a +0 trident a +0 plate armour a +0 dire flail a +0 plate armour a +0 halberd a cursed +0 chain mail a cursed +0 long sword a +0 plate armour (16, 21, D) 2 inedible chunks of flesh (16, 22, D) 2 inedible chunks of flesh (12, 23, D) a +2 ring mail (16, 23, D) 3 inedible chunks of flesh (16, 24, D) an inedible chunk of flesh (12, 25, D) a +1 ice dragon armour (8, 28, D) a +0 long sword a cursed +0 chain mail (12, 29, D) an arrow (8, 30, D) a +0 mace of holy wrath (8, 31, D) a +0 hand axe a +0 chain mail a +2 long sword of holy wrath a +0 chain mail (12, 32, D) a large rock (8, 33, D) a +0 flail a +0 plate armour a +0 war axe a +0 plate armour a +0 broad axe a +0 plate armour a +0 long sword a +0 plate armour (12, 33, D) 2 large rocks (12, 34, D) a +2 dire flail of crushing a +0 dire flail a large rock a book of Geomancy 2 arrows (8, 35, D) a +0 scimitar a +0 chain mail (12, 35, D) a large rock 2 arrows a +0 mottled dragon armour a +6 vampiric falchion a +0 ring mail a +1 helmet of see invisible a +0 robe of positive energy a +0 helmet a +4 chain mail of fire resistance a +0 cloak a +3 war axe of chopping a +0 robe (12, 36, D) a +0 trident a cursed +0 robe 5 large rocks a +0 longbow 20 arrows a +0 giant club a +0 giant spiked club (0, 37, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed the +2 dire flail of Tennuc {speed, MP+9} Attacks with this weapon are significantly faster. It affects your magic capacity (+9). a +2 rapier of venom (8, 37, D) a +0 glaive a +0 chain mail (12, 38, D) a +0 mace (0, 39, D) a +0 centaur barding (8, 39, D) a +0 halberd a +0 plate armour a +0 hand axe a cursed +0 plate armour a +0 mace a +0 plate armour (12, 39, D) a +0 shortbow 8 arrows (0, 40, D) a +1 scale mail (6, 41, D) a +0 hunting sling of flaming 30 sling bullets a +0 leather armour (8, 42, D) a +0 mace a +0 chain mail a +0 battleaxe a +0 plate armour (6, 43, D) 3 sling bullets (6, 44, D) a sling bullet (6, 45, D) 2 sling bullets (0, 46, D) a +0 giant spiked club a +0 giant club (4, 46, D) 13 stones (6, 46, D) a sling bullet (0, 47, D) a +0 shortbow 33 arrows (4, 53, D) a +0 cloak (4, 54, D) a +0 helmet (6, 58, D) a +0 falchion of holy wrath a +0 leather armour