Dungeon Sprint DCSS version 0.17-a0-1769-g54adf96 (webtiles) character file. 322 dscm the Geomancer (level 6, -2/32 HPs) Began as a Gargoyle Earth Elementalist on Sept 7, 2015. Was an Elder of Sif Muna. Killed from afar by a white imp (9 damage) ... with a puff of frost ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:45 (296 turns). dscm the Geomancer (Gargoyle Earth Elementalist) Turns: 296, Time: 00:01:45 Health: -2/32 AC: 29 Str: 11 XL: 6 Next: 47% Magic: 14/14 EV: -5 Int: 18 God: Sif Muna [****..] Gold: 0 SH: 24 Dex: 10 Spells: 1 memorised, 15 levels left rFire . . . SeeInvis . Q - +6 shillelagh "Devastator" {shatter} rCold . . . Clarity . N - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + + . SustAt . O - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . NoTele + (no boots) MR ++... NoCast + (no amulet) Stlth .......... (no ring) (no ring) @: very resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: Channel Energy, Forget Spell, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You were not hungry. You visited 1 branch Inventory: Hand weapons P - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Q - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) Missiles a - 20 stones (quivered) Armour b - a +0 robe k - a +5 gold dragon armour N - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. O - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves E - an uncursed staff of energy Jewellery G - a +6 ring of dexterity H - a +6 ring of dexterity I - a +6 ring of intelligence J - a +6 ring of intelligence K - a +6 ring of strength L - a +6 ring of strength Magical devices y - a wand of disintegration (7) B - a wand of fire (5) C - a wand of cold (5) D - a wand of draining (5) Scrolls j - 4 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility q - 5 potions of might Books c - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 R - a book of Clouds Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Conjure Flame Conjuration/Fire 3 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ring of Flames Charms/Fire 7 S - a book of Death Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Agony Necromancy 5 d - Dispel Undead Necromancy 5 e - Excruciating Wounds Charms/Necromancy 5 f - Bolt of Draining Conjuration/Necromancy 5 Miscellaneous F - a crystal ball of energy M - a disc of storms Comestibles d - 5 bread rations z - 42 fruits A - 4 meat rations Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 5.8 Spellcasting Level 0.7 Transmutations * Level 12.7 Earth Magic * Level 5.3 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###### 99% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +4). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You closely miss the hell hound. The hell hound is severely wounded. You block the hell hound's attack. BOUMMMMG! The white imp hits you but does no damage. The hell hound bites you but does no damage. You block the white imp's attack. BOUMMMMG! You hit the hell hound. The hell hound and the white imp shudder. The hell hound is almost dead. The white imp is severely wounded. The hell hound is almost dead. You block the hell hound's attack. GONNNNG! The hell hound bites you! * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.=)}.▓.)[..▓.....▓ ▓..)..▓.....▓...|.▓ ▓.5h..▓.....▓.....▓ ▓..@..▓.....▓..†..▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hell hound and a white imp. Vanquished Creatures An ushabti (D) 2 scorpions (D) A quasit (D) A mummy (D) A shadow imp (D) An adder zombie (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 5 | D | Found a roughly hewn altar of Beogh. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a white marble altar of Elyvilon. 5 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a deep blue altar of Sif Muna. 6 | D | Found a radiant altar of Vehumet. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a shimmering altar of Xom. 46 | D | Became a worshipper of Sif Muna the Loreminder 52 | D | Entered arena 1. 52 | D | Noticed a scorpion 52 | D | Noticed a scorpion 57 | D | Killed a scorpion 57 | D | Acquired Sif Muna's first power 57 | D | Reached skill level 7 in Earth Magic 57 | D | Reached XP level 2. HP: 15/15 MP: 4/6 57 | D | Reached XP level 3. HP: 19/19 MP: 4/7 60 | D | Killed a scorpion 60 | D | Acquired Sif Muna's second power 60 | D | Reached skill level 9 in Earth Magic 60 | D | Reached XP level 4. HP: 24/24 MP: 5/10 98 | D | Entered arena 2. 98 | D | Noticed an ushabti 106 | D | Killed an ushabti 106 | D | Acquired Sif Muna's third power 106 | D | Reached skill level 5 in Spellcasting 106 | D | Reached skill level 12 in Earth Magic 106 | D | Reached skill level 5 in Invocations 106 | D | Reached XP level 5. HP: 12/28 MP: 11/13 106 | D | Reached XP level 6. HP: 13/32 MP: 11/14 291 | D | Entered arena 3. 291 | D | Noticed a hell hound 291 | D | Noticed a quasit 294 | D | Killed a quasit 296 | D | Killed from afar by a white imp Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Shillelagh | 7 | 12 || 19