dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +1 great sword of slicing (62, 1, D) a +7 short sword of speed (67, 1, D) a +0 dagger (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a cursed amulet of inaccuracy (75, 2, D) an uncursed amulet of faith (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (68, 3, D) a +0 flail (69, 3, D) a +0 hand axe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the +1 chain mail of Jelagoj {Str+3} It affects your strength (+3). (63, 9, D) the +2 leather armour of Disguise {Str+2} It affects your strength (+2). (71, 9, D) a scroll of brand weapon a wand of fire (0) 2 scrolls of fear 7 scrolls of fog 4 scrolls of amnesia a +4 rod of clouds (13/13) an uncursed staff of wizardry (72, 9, D) a phantom mirror (70, 10, D) a scroll of brand weapon (61, 17, D) a +1 plate armour of poison resistance (62, 17, D) a box of beasts (64, 17, D) an uncursed ring of poison resistance (71, 17, D) an uncursed ring of sustain attributes an uncursed ring of magical power a +6 ring of strength a +6 ring of strength an uncursed ring of ice an uncursed staff of cold (73, 17, D) a +4 rapier of electrocution (63, 18, D) an uncursed staff of wizardry (64, 18, D) a lantern of shadows (73, 19, D) a +0 flail (71, 22, D) a +0 short sword a +0 leather armour (72, 22, D) a +0 ring mail a +0 dagger a +0 ring mail (73, 22, D) a +0 mace (62, 27, D) a +3 plate armour of magic resistance (63, 27, D) an uncursed staff of conjuration (64, 27, D) a plain deck of changes (71, 27, D) a +3 chain mail of magic resistance (72, 27, D) a +2 antimagic great sword (73, 27, D) a Young Poisoner's Handbook (63, 28, D) a crystal ball of energy (64, 28, D) a +1 great sword of holy wrath (71, 28, D) the +10 long sword "Ateus" {slice, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. (72, 28, D) a +1 vampiric short sword (73, 28, D) a +1 ice dragon armour (64, 33, D) a hell hound corpse (69, 37, D) a disc of storms (70, 37, D) an uncursed amulet of faith (72, 37, D) a +2 hand axe of chopping (59, 38, D) a +1 demon trident of draining (60, 38, D) the Incunabulum of Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Freezing Cloud Conjuration/Ice/Air 6 (61, 38, D) 2 potions of haste (62, 38, D) a +2 short sword of electrocution (63, 38, D) a book of Cantrips (71, 38, D) an uncursed amulet of stasis (73, 39, D) a +0 robe 20 stones