Dungeon Sprint DCSS version 0.17-a0-1769-g54adf96 (webtiles) character file. 4 dscm the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Sept 7, 2015. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (46 turns). dscm the Magician (Gargoyle Wizard) Turns: 46, Time: 00:00:17 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 70% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.1 Spellcasting * Level 1.5 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Your Spellcasting skill increases to level 4! You closely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓g▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a hobgoblin. Vanquished Creatures 2 bats (D) A goblin (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 43 | D | Reached skill level 4 in Spellcasting 46 | D | Slain by a hobgoblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 19 Unarmed || 13 Cast: Magic Dart || 7