Dungeon Sprint DCSS version 0.17-a0-1769-g54adf96 (webtiles) character file. 11 dscm the Magician (level 2, -1/22 HPs) Began as a Gargoyle Wizard on Sept 7, 2015. Slain by a centaur (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (300 turns). dscm the Magician (Gargoyle Wizard) Turns: 300, Time: 00:00:22 Health: -1/22 AC: 4 Str: 15 XL: 2 Next: 25% Magic: 0/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.7 Spellcasting * Level 2.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aim: an ooze The magic dart hits the ooze. The ooze is moderately wounded. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ooze hits you. You hit the ooze. The ooze is severely wounded. The ooze hits you. You hit the ooze. You kill the ooze! Your Conjurations skill increases to level 2! You have reached level 2! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hit the centaur. The centaur is lightly wounded. The centaur unwields an uncursed shortbow. The centaur hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.s...Zc@(..'....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a giant cockroach and a bat skeleton. Vanquished Creatures An ooze (D) A giant gecko (D) A giant cockroach (D) 4 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 288 | D | Noticed a centaur 294 | D | Reached skill level 4 in Spellcasting 298 | D | Reached XP level 2. HP: 14/15 MP: 0/7 300 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 9 Use: Potion || 1