Dungeon Sprint DCSS version 0.17-a0-1769-g54adf96 (webtiles) character file. 12 dscm the Magician (level 2, -1/22 HPs) Began as a Gargoyle Wizard on Sept 7, 2015. Slain by a jelly (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (220 turns). dscm the Magician (Gargoyle Wizard) Turns: 220, Time: 00:00:31 Health: -1/22 AC: 4 Str: 15 XL: 2 Next: 33% Magic: 1/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.8 Spellcasting * Level 2.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the worm. The worm is moderately wounded. You hit the worm. The worm is severely wounded. The worm misses you. You barely miss the worm. The worm is heavily wounded. The worm bites you! You hit the worm. The worm is severely wounded. You sock the worm! You kill the worm! You barely miss the jelly. The jelly hits you. You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You thump the jelly! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....'oJ@..†....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly and an orc. Vanquished Creatures A worm (D) An orc (D) A bat (D) A bat skeleton (D) A hobgoblin (D) A kobold (D) A goblin (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 52 | D | Reached skill level 4 in Spellcasting 204 | D | Noticed a jelly 209 | D | Reached XP level 2. HP: 15/15 MP: 2/7 220 | D | HP: 1/22 [acid (2)] 220 | D | Slain by a jelly Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 44 Club || 8 Cast: Magic Dart || 13 Use: Potion || 2