Dungeon Sprint DCSS version 0.17-a0-1763-g847a857 (webtiles) character file. 16 dscm the Magician (level 2, -7/15 HPs) Began as a Gargoyle Fire Elementalist on Sept 4, 2015. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (128 turns). dscm the Magician (Gargoyle Fire Elementalist) Turns: 128, Time: 00:00:24 Health: -7/15 AC: 4 Str: 11 XL: 2 Next: 54% Magic: 1/7 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 8 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: exhausted, very slightly contaminated, slowed, very slow, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.0 Spellcasting * Level 3.3 Conjurations - Level 3.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History There is an open door here. You sock the gnoll! The gnoll is severely wounded. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a halberd. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a halberd! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....††....@go...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll and an orc. Vanquished Creatures A shadow imp (D) A bat zombie (D) A goblin (D) A hobgoblin (D) A jackal (D) A bat (D) A giant newt (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 116 | D | Reached XP level 2. HP: 15/15 MP: 0/6 122 | D | Reached skill level 4 in Spellcasting 128 | D | Mangled by a gnoll Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 12 Club || 13 Cast: Flame Tongue || 6 Use: Potion || 1