Dungeon Sprint DCSS version 0.17-a0-1763-g847a857 (webtiles) character file. 16 dscm the Magician (level 2, -11/22 HPs) Began as a Gargoyle Fire Elementalist on Sept 4, 2015. Mangled by an ice beast (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (273 turns). dscm the Magician (Gargoyle Fire Elementalist) Turns: 273, Time: 00:00:39 Health: -11/22 AC: 4 Str: 16 XL: 2 Next: 54% Magic: 3/7 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 8 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.1 Spellcasting * Level 3.2 Conjurations - Level 3.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. You hit the ice beast. The ice beast is severely wounded. You hit the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You closely miss the ice beast. The ice beast is severely wounded. The ice beast barely misses you. You closely miss the ice beast. The ice beast is severely wounded. You puncture the ice beast! The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...5oSY@.)÷'....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a crimson imp, an adder and an orc. Vanquished Creatures An adder (D) A hobgoblin (D) A kobold (D) 3 goblins (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 251 | D | Noticed a crimson imp 251 | D | Noticed an ice beast 258 | D | Reached skill level 4 in Spellcasting 258 | D | Reached XP level 2. HP: 14/15 MP: 2/7 273 | D | Mangled by an ice beast Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 27 Dagger || 17 Cast: Flame Tongue || 6 Use: Potion || 1