dscm the Dungeon (0, 0, D) a stone (0, 1, D) a +0 club a goblin corpse (skeletalised by now) a giant newt corpse (skeletalised by now) a rat corpse (skeletalised by now) (0, 2, D) a tomahawk (still there?) a kobold corpse (skeletalised by now) (still there?) (0, 8, D) a +0 club 2 tomahawks a +0 flail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 39, D) a +2 scimitar of holy wrath a +0 lajatang a +2 morningstar of holy wrath the +2 rapier of Ancient Evil {freeze, +Rage rPois rN+ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from poison. It protects you from negative energy. It lets you go berserk.